0.1.0e Patch Notes

good thing I went CI for all the chaos damage. everyone just caught up to me not by specing a node and changing all their gear. They just waited until today!
when will you fix the "quality"(adding more bolts in the clip) not working on "shockburst" skill :/
gg patch imo
nice one
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It is now more difficult to chain-freeze enemies, by reducing the amount of Freeze Buildup applied after a Freeze has been applied.


So another frost nerf? Isn't the freeze mechanic pretty much the core reason to play a frost based build? Am I missing something? GGG just don't want people to play frost builds?
shoutout to the guy who fixed the blackjaw hitboxes. i remember vividly thinking they are bullshit, when i did him the first time.

also special thanks to the demon form interactible fix, it was extremely annoying doing trials, i basically had to pre shift out.
Nice
gg ggg
great patch :D love early access, game has issues but it's so exciting seeing them get fixed and how they balance stuff and test out everything by buffs and nerfs, was pissed off at the cast on freeze etc nerf but it was necessary... tho not as harsh... moved away from that skill and loving lightning now but i think they nerfed the cast on X stuff too hard, i don't see a use for them for now... too pointless to implement into any build in my opinion, i might be wrong but i hope they buff it up a bit again in the future so there could be builds centered around that stuff again (tho it might be hard to buff since if you put quite a bit of currency into that kinda build the skill will feel too broken)
dang nice job! didn't expect to see the update notifications today!

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