0.1.0e Patch Notes
Now that's the game I have been waiting for. Finally, some good fking ARPG. Love to you all GGG.
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Starting to really love GGG
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After poe2 launch, now let's start with Path of Nerfs
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Garbage patch again
At least some buffs but for what? For adding more power to already good skills? |
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Im kinda conserned about Bonestorm, the skill was ok, now is pretty strong, i recomend use it with increased projectiles, is basicly "300% cast speed -30% dmg", and feels really good, the damage with chain from the ring is almost always doubled, and now, with +50 more dmg, im kinda in fear of nerfs...
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Not only you did NOTHING to 98% of the mercenary gems which needed a MANA COST DECREASE in higher levels, you only touched the most useless gems (artillery ballista) and you NERFED envenom for no reason???
Youre so out of touch with your community is amazing, you LIED when you said you were gonna rebalance crossbow gems. And still ONLY ONE TRY PER MAP??? all the feedback we posted is useless, theres no point on trying to help you, you dont listen. No more money for you. |
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Please add bigger character size to consoles.
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Fix the stuck Sekhema Trials on Cruel campaign difficulty, please! Or provide some workaround for the problem.
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No fun playing Seletal Arsonist after the nerf
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" Likewise, GGG kills the fun in the game for minion players. Why should I invenst time to make a char stronger, when tommorow GGG nerfs it anyway? After a League Launch you can enjoy your build but in this EA every couple of days minions got weaker, not a single buff to them. After 10 Days of EA, Minions got already 3 big nerfs! Melee Minions Garbage, No Spectres... |
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