[POE2] Poisonous Concoction - Tanky CI
May I ask why Sekhema Resolve ring? Just for jewel slot?
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" Jewel can be attached and additionally provides All Attribute and [-60% Cold Resist Area Penalties Disable]. Considering that it can be equipped with Jewel, it is an excellent ring. I consider it a good choice because it can increase Hit Pool and DPS at the same time. Last edited by BIMZERO#6458 on Jan 15, 2025, 4:13:25 AM
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in which situation you cast 'Plague Bearer' ? it feels very underwhelming for single target or clear. I'd rather use contagion for clear like breach as it can clear 2-3 screen of mobs if they are close enough.
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" Plague Bearer is employed because of its extremely high HIT Damage & Poison, and its ability to consistently perform NOVA attacks on a wide area. It is also useful for quickly defeating scattered enemies and is often used. Poisonous Concoction alone is fine for a single enemy. However, if the enemy is very hard and also has a large PACK, it will be crushed to death due to lack of annihilation. (Such as Simulacrum Difficulty4 for example). Poisonous Concoction is a small range attack, but Plague Bearer is a wide range AOE, so if you repeat [attack enemy with Poisonous Concoction once or twice, then use 100% charged Plague Bearer] consistently PACK swarms can be easily dealt with. As for contagion, consider employing it if the build is incomplete and Spirit is lacking. Otherwise, I would use Plague Bearer. However, it is true that it is an incomparably strong skill against lower-ranked enemies. I'll note the results of my test for reference. (I just did 20 laps of simulacrum D4 most recently. LoL) In 20 laps of Simulacrum D4, which I lapped in my spare time, I was able to complete 19 weeks. (One week I failed due to a simple mistake). When I used Contagion, I failed immediately because I could not deal with the swarm of enemies at W11. This failure was largely due to contagion's reliance on On Kill's Spread. If the first Kill was not taken OR the Kill was interrupted, it is difficult to reverse the situation, which I believe is the reason. |
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" thanks for your insight. Have you tried herald of plague to help deal with larger packs ? I haven't done simulacre yet, but I'll keep in mind what you said. |
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" I have tested it, but there is no benefit such as an increase in Poison Spread distance, and so far it has not affected the speed of eradication. |
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Not mentioned in the patch notes today, but they did fix the bug with attack damage from quivers applying to the concoctions today. Best stats to replace are basically raw damage (phys/cold/lightning), accuracy (meh), or projectile speed (also meh, but helpful).
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" It was stated. As for “increased damage with bow”, I originally did not adopt it because I thought it was a bug. The only impact the 0.1.1 patch will have on this build is a buff of sorts due to bug fixes. Last edited by BIMZERO#6458 on Jan 17, 2025, 3:05:23 AM
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which venom do you take for this build?
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" 25% increased Stun Threshold & 15% reduced Slowing potency of Debuffs on you Last edited by BIMZERO#6458 on Jan 17, 2025, 4:48:26 AM
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