Could all of you who say you've quit the game
XP loss on char death. Annoying useless feature, forcing every player to play Hardcore.
Most people who quit the game still check the Forums to see updates since the game is still in EA. Map mechanics and abysimmal drops are also another reason. |
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Isn't saying why you quit considered as feedback? Many met dealbreaking aspects of the game and those should be the main focus in development, if anything.
Really tired of soft tender defender knights protecting things nobody asked for. |
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" Not sure if you mean it's all good or not. If this game is supposed to play out like that where a season starts good and then a month in nobody has a reason to play, then I've definitely misunderstood. I thought this would be something that would just be fun to play all the time. The problem must be with me. I didn't realize this is just a POE1 repackage by design. Last edited by AlisVeritas#3919 on Jan 23, 2025, 5:14:29 AM
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Now that the Vision for poe2 is clear, GGG global strategy makes even less sense. They have to support 2 near identical games simultaneously (poe1 - optional Ruthless, poe2 - mandatory Ruthless with new map loss), which share same playerbase anyway. No way a completely new player would survive in poe2, likely would quit in endgame after long slog through the acts. GGG also has to pay rent for 2 different server backend systems now, and it isn't cheap.
And port all armor microtransactions when those "new" character models aren't much of improvement visually. Sorc and Witch sharing same model cannot be attributed to "but its Early Access", as any change to core model requires changes to all those armors, so players may abandon dreams about D4 character creator here. |
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" For an Early Access release missing half the campaign , half the ascendencies , half the weapons , and so on ... all of that with an unfinished Endgame content ? Those are extremely good numbers that are only contested by delusional people trying to warp facts & reality . ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version https://www.pathofexile.com/forum/view-thread/3705057 Last edited by Ashyev#5110 on Jan 23, 2025, 5:28:04 AM
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" Unfortunately all the effort GGG puts into new content, level design, and boss visual design (the only 3 things poe2 has) is irrelevant if RNG zoom fiesta with penalties remain. This game is textbook "how to make your players leave" example. If a player doesn't feel his sudden oneshot was "fair", he/she won't keep eating penalties forever. Last edited by Echothesis#7320 on Jan 23, 2025, 5:32:11 AM
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" If that theory and similar ones were remotely true to begin with : the numbers would have plummeted in December already in way harder fashion than a PoE 1 season ever plummeted , 2 months laters & that still did not happened . 2 months after Early Access launch , PoE 2 lost 63% of the players . 2 months after last season launch , PoE 1 lost 95% of the players . So yes this EA got missing content and critical parts of the current mechanics are flawed , these are uncontested facts , but additional content + mechanics tweak will come which means this PoE 2 will die fan-fiction will remain just a wet dream among PoE 1 gatekeepers . ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version https://www.pathofexile.com/forum/view-thread/3705057 Last edited by Ashyev#5110 on Jan 23, 2025, 5:49:29 AM
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" Yes, you misunderstood. PoE 2, as POE 1, is supposed to be about leagues. Huge numbers at the start of the each league, many supporter packs sold, and few players at the end. That is why you won't see many big patches after league start Most POE players love this. This is not MMORPG that you are forced to play every day and where retention rate is all what matters. PoE 2 is doing GREAT. The retention rate is not really important. How many players return each new league is. Last edited by Waiden#9514 on Jan 23, 2025, 6:20:40 AM
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Personally I think that coming on a forum to report leaving the game with some whining is beyond ridiculous. If this statement is accompanied by constructed and reasonable feedback that's something else but it's a rare thing.
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" You forget the hype factor + marketing material via gameplay and promisesss which i think the main reason why POE2 got lot's of player to begin with. Now the honeymoon is over and you see lots of people parroting the exact same issues all over the place about this game direction and QOL. If dev doesn't address this issues ASAP, there is a chance that next EA league won't have the same hype as the first one, even with new content whatsoever due to bug & balance stuff. |
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