stat tiers remaining backwards. really?

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i really dont like the top tier not being T1 too. i really really dont like it. no one cares what the bottom tier is, we care what the top tier is, making all the top tiers have the same numerical name gives people a handle on the system and makes talking about items so much easier.


the devs on the stream couldnt even talk about the subject properly because of the jank that having it backwards makes. its just making a muddled mess where there really doesnt need to be one, and the last thing poe needs it more muddle.


+
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Did they address it or did it not come up? It’s disgustingly bad this way and I wonder what their logic is. If it’s just an oversight and they have more important things to fix first I would understand that.


they did talk about it.

tldr: maps go 1-15 + if they add a better stat tier its easier to add 16, 17, 18 instead of just making the old #1 #2 blah blah blah

imo its not currently acceptable


There's always been a much better solution to this... just call all that shit something else.

"Area level 1 through level 100" and make it contiguous with the acts areas. So you're level 1 in a level 1 area.

Then Name affixes with the same schema

40 Life (Level 34)
160 life (level 86)

you can skip to various levels so level 1, 8, 16, 32, 64 or whatever intervals you want it still makes sense and also helps imply how inferior or good your affixes are.


I'll never understand why ARPG devs chose such pointlessly confusing terminology.

Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
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I'll never understand why ARPG devs chose such pointlessly confusing terminology.



they want it to be congruent with waystones because waystones also use the word 'tier'

its a nonsense argument.
it worked fine in poe1 / they can just change the word used for waystones.

their statement on the topic were nothing more than mental gymnastics.
they could just use some letters for tiers above tier 1

bad design

Tier 0
Tier A
Tier S
Tier S+
Last edited by auspexa#1404 on Jan 14, 2025, 7:02:25 AM
doesn't it say how terrible of a design it is when Jonathan even says T1 during a livestream but means the complete opposite?

[Removed by Support]
Last edited by JC_GGG#0000 on Jan 14, 2025, 6:57:20 AM
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Did they address it or did it not come up? It’s disgustingly bad this way and I wonder what their logic is. If it’s just an oversight and they have more important things to fix first I would understand that.


ya they kept calling the best tiers t1 and then one of the interviewers had to clarify if he meant the opposite.... while getting frustrated.. all around showed the direction this game is taking
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auspexa#1404 wrote:
they could just use some letters for tiers above tier 1

bad design


they have so many options to do this nicely and are choosing the worst one.

They apparently think people are dumb since maps are the same way. They think it'll confuse people to have t1 be best on gear and the lowest on maps. Its an asinine excuse.
Last edited by Karishin#7986 on Jan 14, 2025, 9:10:05 AM
The best part in the interview was when they developers couldn't even keep the tiers straight for 30 seconds.

Fix it.
It's worth noting that +2 maps are a dangerous thing.
They can cause players to get out of their depth -
playing maps that are too hard for the items they currently have. Herp Derp.
people keep forgetting that GGG is great at creating problems out of thin air

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