Giga feedback google doc about UI/UX with pictures, gifs and stuff.

Added "Changes tracker" section in the document for ease of access to the recent changes. Listed changes will be updated in the document (media will be added when possible) and duplicated (probably text only) to a forum post for those who do not use google docs.

0.1.1e patch:
The Teleport to Sekhema Trials button was added to the world map navbar menu.

0.2.2 patch:
Reduced the intensity of the fog in Delirium encounters.

The Reforging Benches in towns have been repositioned to more optimal locations. The Stash and Guild Stashes have also been slightly spaced apart to reduce misclicking.

The jumps performed when using Escape Shot and Toxic Growth now allow you to jump over enemies and small amounts of terrain. Vaulting Impact will also receive this change at a later date. (I haven't included these movement skills issues in the doc, but it was in mind so it's a welcoming change that is worth mention)

Hovering over a skill on your skill bar now displays a shortened description of the skill's behaviour, with a button prompt to open the skill information panel.
Last edited by bombomtroll#4206 on Apr 3, 2025, 3:21:24 AM

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