Giga feedback google doc about UI/UX with pictures, gifs and stuff.

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VERY CONDENSED TLDR:

I've made animated and non-animated changes for in-game UI / locations to discuss about:
Act selection window - https://youtu.be/rw5yi1CmZz0
Atlas window - https://youtu.be/2gOpYRJTWFM
Atlas scalable icons - https://youtu.be/iVi1Sx_0hLg
In-game Loot Highlighter - https://youtu.be/mEmVtKnJ_xI

And there is more than just UI UX in this feedback, these are just the biggest one, If you got interested, feel free to proceed further. Grab some food and drinks, it will be a long ride :D

https://docs.google.com/document/d/1jIP_qefeTR5C9OoNPAqu8vy_oKjlY4kLhm65dwH4qRA/edit?tab=t.0#heading=h.b4gs1pr6lmz5


The UI/UX in POE2 is a mess. Its a huge copy of POE 1 instead of making it from scratch.
My biggest issue there is literally the stash. It lok like someone mixed an excel sheet with some minecraft stash.
Doesnt look that bad to me ngl, only the gem tab thing mentioned in doc. EA anyway, so things may change. Thats why doc exist :D
Stay alive.
This post is amazing, you're a goat, I'm happy to see someone that also understands UI/UX posting this. I had a notepad of scribbles, sketches, and so many ideas how to make the UI better, but you encapsulated everything I would have said, but took it GIGA.

Grant us eyes.
Thank you for commenting, it helps a lot keeping the thread alive.
Stay alive.
Epic feedback. Thank you!
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
Great post! I'm a stickler for good UX and UI and currently, both need a lot of tweaking and small amounts of re-design, to convey information clearly and for the 'flow' to feel good.

To quote a point made in one of the replies, I agree 100%.

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morbo#1824 wrote:

World map is generally a mess, especially in Act 2. Why is the world map getting flipped & rotated around every playtrough? Stop that, it adds nothing but confusion. PoE 1 world map is vastly superior and more readable.



Another example of let's make this random, that's cool, right? No. It is not. It's a frustrating UX and it boggles the mind how something could be purposely created that is worse than the original.

I hope feedback brings change but I fear it will not.
Thank you for commenting, keepin the thread up!
Stay aive.

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