Do yourself a favor and hop on PoE1 if you never had.

"
AintCare#6513 wrote:
"
khuzvhan#0406 wrote:



ok. just another another troll around...


how is suggesting new players (who are often afraid of PoE1 being too complex), hop in a fresh league event, where there are tons of people helping new players in chat an advertisement for an already FULL private league (before support consider helping with the cap)


no badge haters always checks in...


lol nice assumptions, gl with your promotion man, i lasted a whole 10 days there while waiting for poe2, that game is far from 'complex' these days, well maybe for a mobile game it is.



well at least you are self reporting on how much you know about the game. gl
Last edited by khuzvhan#0406 on Feb 2, 2025, 10:10:57 PM
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AintCare#6513 wrote:
that game is far from 'complex' these days, well maybe for a mobile game it is.

By the way, PoE 1 could make very good mobile game, seriously. Its combat is similar to mobile games combat, and compare to other mobile games it has nice variety of mechanics. Its graphic will look better on mobile as well.

Flask could be simplified for mobile version or even applied automatically as your HP drops to certain level. That wouldn't really change much — like it or not, but it is a second monitor game anyway, and requirement to press flasks only annoying, it doesn't add almost anything to the combat.
Last edited by Suchka_777#4336 on Feb 2, 2025, 10:25:10 PM
i dont play poe1 because i dont like click to move(personal preference) WASD make me enjoy much more POE2
Yeah im out until one or the other is completely fixed.... but for me its trade i was on the fence for a bit about it. now i think it needs to be removed form the game... look how long it took for all the bots and neck beards to fuck it for everyone.. its not the stockmarket it a fucking game
"
khuzvhan#0406 wrote:



well at least you are self reporting on how much you know about the game. gl


game became so easy that you don't need to know anything, ~40h in there was nothing left to do there
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AintCare#6513 wrote:
"
khuzvhan#0406 wrote:



well at least you are self reporting on how much you know about the game. gl


game became so easy that you don't need to know anything, ~40h in there was nothing left to do there


ok that made me chuckle a lil bit. gl


"
khuzvhan#0406 wrote:
"
AintCare#6513 wrote:
"
khuzvhan#0406 wrote:



well at least you are self reporting on how much you know about the game. gl


game became so easy that you don't need to know anything, ~40h in there was nothing left to do there


ok that made me chuckle a lil bit. gl




and it made me sad because i still remember what poe1 used to be.
btw. the extra spots just got added


https://www.pathofexile.com/private-leagues/join/Settlers+Restart+xdd+Thanks+GGG/BEBdTPA06rqMh5X9yUVA


this link doesn't need mods approval to get in. good luck and be quick
Last edited by khuzvhan#0406 on Feb 2, 2025, 11:02:50 PM
"
"
AintCare#6513 wrote:
that game is far from 'complex' these days, well maybe for a mobile game it is.

By the way, PoE 1 could make very good mobile game, seriously. Its combat is similar to mobile games combat, and compare to other mobile games it has nice variety of mechanics. Its graphic will look better on mobile as well.

Flask could be simplified for mobile version or even applied automatically as your HP drops to certain level. That wouldn't really change much — like it or not, but it is a second monitor game anyway, and requirement to press flasks only annoying, it doesn't add almost anything to the combat.


I am sorry, but POE2 endgame in a proper build is exactly the same, if not easier. I play Spark, which is not even the most powerful build, and it's just kill the screen while listening to a podcast. Can't imagine how easy it is for Monks/Temporalis ADHD tempest/Detonate dead or att. stacking builds.

I quit POE1 long time ago, but it's just strange to see GGG forgo all their design experience and make a ton of POE1 mistakes in POE2.
"


I am sorry, but POE2 endgame in a proper build is exactly the same, if not easier.

Sure, but why would we expect fine balance in the first iteration, considering that endgame wasn't even properly tested. Campaign was, and it feels very different from PoE 1. GGG currently working on fixing endgame, it's the reason why they postponed 3.26 — they didn't expect endgame to be that bad.
Last edited by Suchka_777#4336 on Feb 2, 2025, 11:52:44 PM

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