EXP LOSS WHEN DYING IS STUPID

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Evergrey#7535 wrote:
-1
skill issue.
XP loss is healthy

dont kid yourself arpgs are about player power and items hardly any skill involved
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tarloch#1873 wrote:
"
Evergrey#7535 wrote:
-1
skill issue.
XP loss is healthy

dont kid yourself arpgs are about player power and items hardly any skill involved


Yet people cry about XP loss tho
"
Evergrey#7535 wrote:
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tarloch#1873 wrote:
"
Evergrey#7535 wrote:
-1
skill issue.
XP loss is healthy

dont kid yourself arpgs are about player power and items hardly any skill involved


Yet people cry about XP loss tho

you call it crying i would call it feedback, maybe not written as you would like but its their opinion none the less

notice all i did was layout why i thought it was bad for the game, i did not offer a solution or call for its removal. now it stands to reason if i think something is harming the game it should at the very least be addressed in some way
"
tarloch#1873 wrote:

you call it crying i would call it feedback, maybe not written as you would like but its their opinion none the less

notice all i did was layout why i thought it was bad for the game, i did not offer a solution or call for its removal. now it stands to reason if i think something is harming the game it should at the very least be addressed in some way


Sure buddy, "feedback", that's why support had to remove parts of it.

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Mahoy#6238 wrote:
pretty much what the title says really. I've never come across a more [Removed by Support] game mechanic than losing exp for dying - especially when the game isnt even complete and is riddled with game breaking bad mechanics, Not to mention the unbelievable poorly optimized and lag experience. whom ever thought of the idea of losing exp is fucking stupid and if you think yeah its a great thing to have than you are equally as [Removed by Support]


Not all crying is feedback.
Spoiler
"
quarki#9020 wrote:
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tarloch#1873 wrote:

you call it crying i would call it feedback, maybe not written as you would like but its their opinion none the less

notice all i did was layout why i thought it was bad for the game, i did not offer a solution or call for its removal. now it stands to reason if i think something is harming the game it should at the very least be addressed in some way


Sure buddy, "feedback", that's why support had to remove parts of it.

"
Mahoy#6238 wrote:
pretty much what the title says really. I've never come across a more [Removed by Support] game mechanic than losing exp for dying - especially when the game isnt even complete and is riddled with game breaking bad mechanics, Not to mention the unbelievable poorly optimized and lag experience. whom ever thought of the idea of losing exp is fucking stupid and if you think yeah its a great thing to have than you are equally as [Removed by Support]


Not all crying is feedback.

sure pal whatever you say, lets just bring in anything you can think of to avoid the topic completely

you do you i am not interested
"
tarloch#1873 wrote:
Spoiler
"
quarki#9020 wrote:
"
tarloch#1873 wrote:

you call it crying i would call it feedback, maybe not written as you would like but its their opinion none the less

notice all i did was layout why i thought it was bad for the game, i did not offer a solution or call for its removal. now it stands to reason if i think something is harming the game it should at the very least be addressed in some way


Sure buddy, "feedback", that's why support had to remove parts of it.

"
Mahoy#6238 wrote:
pretty much what the title says really. I've never come across a more [Removed by Support] game mechanic than losing exp for dying - especially when the game isnt even complete and is riddled with game breaking bad mechanics, Not to mention the unbelievable poorly optimized and lag experience. whom ever thought of the idea of losing exp is fucking stupid and if you think yeah its a great thing to have than you are equally as [Removed by Support]


Not all crying is feedback.

sure pal whatever you say, lets just bring in anything you can think of to avoid the topic completely

you do you i am not interested

Anything? You serious brah? Did you even read the initial post?

You have no arguments, and avoid the actual post and complain of this thread.

And you're talking about giving feedback, when you don't even know what you're commenting?

El. oh. él.

The poor people having to deal with this kind of "feedback".
Just came to contribute to this. XP loss on death is a backwards progress. Nobody plays a game to progress backwards even if you have to put some penalty to dying it should be something else or make the lost XP recoverable.

I have been saying this since poe 1 came out. Don't think this will ever change. They did not change it for poe1 for over 13 years.
Last edited by Ispita#4020 on Sep 24, 2025, 7:22:19 AM
All the keyboard warriors in here defending XP loss on death make me laugh. Especially the ones who tell me in various ways to "git gud kid". I've got hundred of hours of playtime in hardcore mode in PoE 2 and Diablo 4; but when I play softcore mode, I don't want to have to worry about losing character progress, especially when I want to just get drunk and have fun with a friend like on a Friday night and mess around. To those defending XP loss on death, STFU and play hardcore like I do half the time, that's where you prove you ACTUALLY are "gud", kids. Not in softcore mode, you're still a joke by acting all hardcore about XP loss on death while being a softcore player.
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tarloch#1873 wrote:

you call it crying i would call it feedback, maybe not written as you would like but its their opinion none the less

notice all i did was layout why i thought it was bad for the game, i did not offer a solution or call for its removal. now it stands to reason if i think something is harming the game it should at the very least be addressed in some way


Thanks for your feedback, but you're mistaken.
Have a nice day.
"
All the keyboard warriors in here defending XP loss on death make me laugh. Especially the ones who tell me in various ways to "git gud kid". I've got hundred of hours of playtime in hardcore mode in PoE 2 and Diablo 4; but when I play softcore mode, I don't want to have to worry about losing character progress, especially when I want to just get drunk and have fun with a friend like on a Friday night and mess around. To those defending XP loss on death, STFU and play hardcore like I do half the time, that's where you prove you ACTUALLY are "gud", kids. Not in softcore mode, you're still a joke by acting all hardcore about XP loss on death while being a softcore player.

Sounds like you're the keyboard warrior here.

If you didn't get to 100 on softcore, you didn't git gud.

If reaching 100 is the only goal for you in this game, you didn't git gud.

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