Dawn of the Hunt Map Portals Clarification

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loopax55#5378 wrote:
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Ok, but if each map you enter you always fill your inventory and when you exit you sell everything while not wasting precious time entering and exiting the map you will still get gold and for sure more divines because you will be clearing maps instead of just entering and exiting the maps lots of times, wasting 15 seconds to exit, sell and then enter the map again. Don't forget that the inventory is not huge. You can't carry many items. So the time you waste is much more valuable than the extra gold you get from that specific map.


bro, divine raw drop is a chance to get them, alva flipping is guaranteed profit :) And even worse, when you don't get your divine drops in a map, you can use the gold made on that map to flip, so basically won't even matter if you are lucky for divs or not, as long as you have enough gold (and what I am saying is that with unlimited portals, gold won't be the limit anymore).


Well, you do you. But anyway just blasting maps even with low eff (like i do) is more money anyway.
Also more gold for flips.
1 blue pack is probably worth more in gold then 5-6 full invs of trash.
You should make balance and spread news about it, not that. Portals number is very high threshold for many players, but this not that contributes to rapid leaving of players, but the poor balance and how the game is wrong in this. Game is hyped, but nothing draws players to play crap where developers just spit on some classes and game mechanics and make others too strong.

And portal decision is just big nerf for low skill players decision. All red maps should have only 1 portal, yellow 2 and normal 3, why u can't make trade with players without leaving portals?
Portals is really cheese mechanics, especially in poe1 with lot of glasscanon noncare players to just run through mobs like it's nothing dangerous, and game isn't serious
Last edited by Offfit#6199 on Mar 31, 2025, 8:13:34 AM
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damir21#1543 wrote:
can we have at least 2 portals at max mods? it would make the game 1000 times better for me , there is still time , just one more portal .


F no
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So 6 mod red tier map means 1 portal, we still can't trade...
I believe the actual effect is that the portal is only consumed upon death, and actively entering or exiting does not consume it.
OMG , while unlimited in and out's are appreciated, cuz keeping this inventory from D2 times is ridiculous.

Catering to casuals and qqers by giving them reviews seems a step in wrong directions.

What's next ? By 1.0 launch you will implement easy baby mode and nerf all bosses so they don't even do damage ?

If GGG decide to go in this direction might as well rename game to Diablo of exile 4 , cuz sure it's gonna be just another arpg that can be completed with 0 effort .
Just saw news about bots, who can with endless portals collect all rare loot from maps. Find it trash way of farm, but anyway bots ruin game trade
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OMG , while unlimited in and out's are appreciated, cuz keeping this inventory from D2 times is ridiculous.

Catering to casuals and qqers by giving them reviews seems a step in wrong directions.

What's next ? By 1.0 launch you will implement easy baby mode and nerf all bosses so they don't even do damage ?

If GGG decide to go in this direction might as well rename game to Diablo of exile 4 , cuz sure it's gonna be just another arpg that can be completed with 0 effort .

I think, all players deserve their opinion heard, even low skill players. And portals are great decision, but only on low level, cause if player die instantly and can't even learn always, it's bad. So white maps with new dangers should give opportunity to adapt.

But on red maps, it's definitely cheese
IMHO, developers should stand their ground and make really decent things like balance, cause it really sucks.
Last edited by Offfit#6199 on Mar 31, 2025, 8:35:35 AM
why are you so persistent? why don't you bring 6 portal rights for each map like in the poe 1 game? Even people who have given years to this game can die on maps.As new players, this situation is very annoying. It's also ridiculous that the map progress is reset when we die while leveling up on act1 maps :P why are you trying to change the good things from the previous game here? what is the reason for this stubbornness?
no more 1 life mapping? you wasted no time to kneel before the whiners and turn this into a kid-mode 2/10 slop

have you learnt your lesson or will you keep trying to reinvent the wheel?

"buff grenades"

- Buff Grenades (Buff-Grenades)
yeah just make a "camp" in the first portal of the map with a vendor and stash

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