Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt
Rue is a cat
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Sosal?
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" Read it again. It was +1.4 seconds so this is a buff... |
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" This logic will only apply when GGG gets rid of zerging mobs. It's supposed to go both ways if you want "meaningful combat" |
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Really Useful! Excellent Improvements Seriously. Acceptable Changes. Awesome! Thanks!
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Disappointed by the patch notes and vision. Games are meant to be fun, games CAN definitely be fun whilst being hard.
Looking at all these nerfs across the board, it feels like GGG wants the game to be punishing instead of hard. That being said, I agree the broken builds needed nerfing, but nerfing everything into oblivion, everything having to have a downside, a boring passive tree (compared to poe1) and unique items of which the majority will go straight into the trashcan. Is not the type of cookie I enjoy eating. I will sit this one out and wait for 3.26 sigh.. |
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There's definitely some good changes, and some okay/so-so ones, but by god [Removed by Support]. [Removed by Support]
I hope we're all wrong, and/or you fix the things you broke much faster than it takes to get a relatively simple support issue responded to/resolved. Fingers & toes! Last edited by Vash_GGG#0000 on Apr 8, 2025, 6:23:37 PM
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Rue is a cat
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R.I.P.Minions. Most probably I'll play another game
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That spark + eldritch battery + stormweaver tree nerf combo, with the jewel socket nerf on top, was the most childish and petty set of nerfs i've ever seen, it's as if a 10yo kid on a tantrum was randomly nerfing everything related to spark build, the eldritch battery nerf was enough to kill the build, now with the 2x mana cost the whole thing is completely untouchable.
Does the clown in charge of the "balancing" realize that the build is completely dead and that the only people who will experiencing it will be the wave of new players on 0.2? good luck with that player retention. |
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