0.2.0e Patch Notes

still nothing major for sorceress. Chrono/Stormweaver sucks and so do any of the changes you did. Fuck combo gameplay else I can play Diablo 4.

Not gonna play this mess
Game is now way more enjoyable .... good patch ! The clunky feeling is gone.
Thanks for the patch - but wasnt there something about mor "Affinities" for Tabs... do we get that later?
Thank you for the update.

However, it’s worth remembering that POE2 (currently) is a seasonal game, even though it was initially promised that players wouldn’t have to replay the campaign every time. Completing lengthy acts becomes a tedious grind when playing beyond 1-2 seasons, especially since players create multiple characters.

So, it would be great to have an option to speed up or skip acts for those who have already completed them before.
And Monk it's perfect? Nothing to improve? Why not delete the entire character from the game, after the nerfs it's pretty much useless.
This patch brinked my build entirely. I was playing minion instability, with infernal legion support, and this is no longer doable.

Last gasp support was a crutial support for this build archtype, not only garanteing the explosion to occur during boss fights, but also allowed for much better uptime for minions that constantly die, by shaving off 4 seconds of the revive timer.

I had so much fun with this archtype in 0.1.0, then srs got nerfed(which was fair but still sad)

Then I had fun with it in 0.2.0 on spectres instead, which is now in 0.2.0e already destroyed.

Game feels alittle no fun allowed atm, and also cast on minion death doesnt work with last gasp still.

Ill try some infernal legion only, maybe, but tbh im abit surprised at the nerfs to this build, which by no means clears screens or zooms. Its more the opposite, of running around for 5 seconds waiting for minions to explode.

5 seconds which are now gonna be 13 seconds, which makes the build unplayable.

"
Pepiq32#5490 wrote:
The affinities foir tablets, breach etc. were not added? I cannot see it in the game as option. Can anyone help please? Thanks
They literally said that it will be added later, not on this patch. People read what they write.
It seems that some monsters are even faster than before and they chase you down super fast. What the hell happened?
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looks like devs ignore common minions problem. but need buff huntress

added new runes, but you can't set to scepters
rework for revivals but AI still trash.
added x1.5 damage after dividing it by 10


And YES, %50 maps layouts are trash

After all patches looks like devs completely hate minions and if Ziz on podcast ndon't ask about revivals we would have waited another 10 years for this

I hear you brother...
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Dalinoth#6404 wrote:
It's not a matter of whether I can handle the cemetery or not (and yes, I certainly can "bro"), it's the fact that GGG said they tuned down the mob speed and, at least to me, it has NOT BEEN DONE. I am just holding GGG to their word when they definitively state they have fixed something. Try asking what I mean first next time before making an asinine comment...
I don't know if they did anything or not but I'm getting bum rushed by rare packs FASTER than before. The regular mobs might have slowed a tiny bit.

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