0.2.0e Hotfix 4

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Pls unnerf hexblast


Rather remove it altogether and create at least one good chaos damage skill.
bring crafting bench to poe2
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Despair is fail casting in rituals and small maps.

Makes hexblast unplayable in rituals and smaller maps, so much so that I've stopped doing rituals if they appear.

https://youtu.be/OIP1cP0haw8
Vid above demonstrates just an example of the fail cast

It's crazy to see a character just not casting a skill without a stun or something....
"мы уже с нетерпением ждём реакции сообщества на наши самые странные идеи."
GGG
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There's really no motivation to keep playing this season. You guys must be well aware of how many players have left. Are you trying to delay the progress of players' character development by introducing annoying monster skills and affixes, along with extremely high health and extremely low player attack damage, in an attempt to maintain long-term game activity? What's the result? The fact is that there are very few build options available for players, and no matter how they improve, they still don't enjoy it! You've abandoned the core of a looter game, which is to make players feel good while grinding through maps! So what's the point? You've also cut down on the affix upgrades in the map talents. Does that mean the maps I'll be grinding in the late game are no different from those in the early game? Why should I upgrade my gear? Answer me! Do the designers want to make a Souls-like game? Fine, but judging from the player churn, especially compared to the first season, Souls-like attributes and looter games are contradictory! Contradictory! I'll say it again! What players need is fun, the thrill of one-shotting enemies! What are you doing? It's so disappointing! Moreover, the drops from endgame bosses should be a necessity and the best solution for all players. You've cut down on the drops from endgame bosses? The result is that most players don't need them. So what's the point of constantly grinding endgame bosses? ? Where? Answer me! You can increase the difficulty of the final boss and reduce the drop rate of the final boss to prolong the graduation time of most players. Since it's an online game with trading, you can raise the necessity of trading and circulating items. But now everything is so easy to obtain that there's no need for players to trade with each other at all. They can be self-sufficient. What? Are you designing it specifically for expert players or do you want to create a single-player game? Designer, just do whatever you want. In the end, the game will be dead before it even enters the test stage. Come on!


can't agree more. I am playing Lich now and they took away the only interesting thing away.
is the BELT change already implemented ?
Frost Nova ..............
ARE YOU NOT ENTERTAINED!?
Ember Fusillade is still bugged with Wild Shards: https://www.pathofexile.com/forum/view-thread/3645723/page/1
FIX YOUR SERVERS!!!!!!!!!!!!!!
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Moneet#6749 wrote:
game is freezing and stuttering..


This. At least twice per session using DX12/Win11/5800x3d. The game typically stalls and regains focus, but it resets my map and is fairly inconvenient each time it happens. Game stability has been bad since the release and I would think that's more important to fix than adding loot boxes, but I don't answer to Tencent!
Dont mind me asking did u guys make any changes to damage of mobs in trials of the sekhemas. I was farming ilvl 80 trials all day yesterday and it was going fine. But today I'm getting one shot by normal mobs in there
Guys, you nerfed rarity to the ground so much for it not to be a "mandatory" stat on the gear, so there is literally no loot on the ground. Look at this:







I dont even have ALCHEMY ORBS and VAAL ORBS! I can't sustain! And its not like a rare currency or something.

I played since start every day ALOT, and look at this drops, this is ridiculous.

Also you nerfed unique chase items like Hand of Wisdom and Action, Ingenuity, Morior Invictus and Melting Maelstrom mana flask (indirectly), so now there is like no point in doing mapping for 0 loot and also bossing for gutted funny rewards. You know, game wasn't perfect in december, but at least ppl could play and have fun and earn some currency, but now your endgame is even worse than it was before back in december. What's the point to grind when its much harder now, not rewarding at all, and the content is the same (i mean nothing new for worse rewards now), you took everything and give nothing in exchange. Rogue exiles, essences and spirits are garbage, check it out yourself.

No offence, I want you to listen and think about it.
Last edited by GimmeZeLoot#1718 on Apr 14, 2025, 2:36:26 AM

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