We NEED to talk about SSF.
" we once had that, albeit a bug, we had ssf only chat and noone could migrate, the amount of ppl complaining not being able to migrate was... very very low, compared to the currently "need help a1 normal boss" spams i see in trade, atleast give us back ssf only chat to begin with, already makes a hughe difference knowing i speak with like minded idividuals and not tradeis |
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Casually rolling through tier 15 maps as a SSF
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What makes me stuck in SSF is lack of currency atm. I'm still using a weapon from act3 cruel and I'm just about to start t12 maps. I have so many items waiting in stash once I get enough regals/exalts to "craft" them. I've got a couple divines, but those are useless.
I did trade league in 0.1, and it was not fun experience in retrospect. You just get a good weapon for 1 exalt that easily pulls you through campaign, and then 10exalts to get full gear to get to t15. Then you're stuck grinding and playing the trade system trying to get an income comparable to others in order to finish with the best items. Last part is speculation on my point, I stopped after around 50 hours and started again in ssf. After that whole experience I did some reading how the poe community thinks about this, and I found the trade manifesto from years ago. I really hope nothing in there is still their design philosophie. If it is and trade stays like this, I'll forever be ssf and just play campaign/pinnacle bosses once game is fully done on release once. An example. Yesterday I spent 6 hours mapping, got in total about 10 magic items that I want to regal and exalt. I had enough currency to make 2 of them into full rares with decent modifiers. I got like 5% more evasion and 30% all res yesterday. Makes me think I can be fully equipped in a week or two, problem is, getting upgrades gets harder and harder, because crafting a good rare with 3 good affixes is easy. Replacing that item with 4 good affixes is harder, Upgrading that to 6 affixes is just not possible, its unlikely even if I had the currency to do so. In trade league I just spent 6 hours on the website and in the end I have that item for 10 exalts. Ofcourse those 6 hours are spent on whispering enough ppl to buy those items, because only 1 out of 20 reply anyway. Thoguh I havnt been scammed yet myself, nor has anyone tried. Probably because I wasnt trading anything worthwhile. |
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I don't consider ssf at all, there's no tools, no way to make gear at all, gamba is not crafting. At this stage ssf as well as hc is for perverts.
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" I use normal SSF because it's the easiest to migrate that stupid shared stash away on death :) |
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" I totally agree with removing the option to switch to Standard mode. That option basically turns Solo Self-Found into just Self-Found, and all the progress you worked hard for on your own can be tossed aside at any moment in the market. The whole point of SSF is the SOLO part, and that gets completely undermined when you’re allowed to switch. Just having the option there takes away from what it means to play solo. |
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" That is a very good point, to a have an exclusive chat based on the mode you choose, could be a very good first step to try to improve SSF alone. Last edited by luizdoc#0279 on Apr 14, 2025, 11:13:15 AM
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I'm generally fine with the SSF mode having slightly different loot compared to standard but there seems to be mixed opinions on the subject. For now as others have stated you're choosing to play a harder version of the game.
It is not meant for you to feel empowered by your choice but it is meant for you to feel weakened by your choice which is exactly what you are experiencing as it is intended. |
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They were ready and willing to create ruthless loottables for a mode hardly anyone is interested in.
i see a lot more content around ssf and the desire to find uniques yourself, so how is it that this mode is supposed to be able to transfer back into trade league? just gives us a blanket 50-100 times droprate and i guarantee you there will be a lot more solo players tahn anyone expected. for those saying ssf is a challenge run: you can make any run into a challenge run, but you can't increase droprates to a point where the game feels balanced like a single player game. my assumption has always been that they want to force as many people as possible into playing trade, so their ingame economy is 'healthy', but at the cst of providing an absolutely horrid experience for those uninterested or unwilling to trade |
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I've accepted the limitations of ssf and started doing a lot more grinding
I can't rely on trades or even alts so I treat everything available as a precious resource I don't ignore loot I could break down from vendors between levels and I farm for gear to sell, craft I know it won't be easy and I might never find the perfect items I need for my build. If I didn't want these burdens I wouldn't be playing SSF. I don't think SSF was ever meant to be "I'm playing by myself give me everything I need" mode. |
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