Upcoming Plans for 0.2.0g

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TwiztedG#5715 wrote:
How about you fix the trash power fantasy and zone layouts/map layouts being to big and god forbid the absolute TRASH TRIALS!! How about we fix things that matter to most to most players other than drops (again and again and again)!!


Imagine whining about too big maps in 2025, in a game that still has zones like in the 90s. Oh noes too much game.

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TwiztedG#5715 wrote:
How about you fix the trash power fantasy and zone layouts/map layouts being to big and god forbid the absolute TRASH TRIALS!! How about we fix things that matter to most to most players other than drops (again and again and again)!!


Imagine whining about too big maps in 2025, in a game that still has zones like in the 90s. Oh noes too much game.



Yes, slow characters huge maps you are smart
Unique Strongboxes are fun, please add more and increase the frequency.

Roque Exiles I encountered at T15-16 all dropped shitty loot. You can also bump these as well.

The last update made the gameplay fun for me again so thanks.
Critical issues that should be adressed asap:
- performance and server issues. Performance is much worse than it has ever been. From server side, i get crashes almost every 20 min and sometimes log in retrying takes many attempts.

- loot drop rates / add base rarity find (not just bosses and wisps) or rework rarity find

Right after those:

- defense rework (systems for all three major defenses and life is very limiting and rudimentary for a "new-generation-ARPG")

- adressing OP builds (skills, items; read mostly LS for 0.2.0) and simultaneously very underpowered / unsupported skills

And still major while not critical:

- some kind of economy mid-season soft reset and\or sweeping of bot accounts

- revisiting endgame content concepts: towers in general and triple tower stacking being mandatory as it stands, rebalancing unrewarding leagues, atlas map and whole tiered system of endgame progression as it stands now need a rehash
yall are gonna burn out these devs with all this whining
Loot is fine.

You should definitely drop that "we dont nerf during league" mindset though.
If a skill is too sh1tty, buff it. If its clearly too op, nerf it as soon as you find out. Dont let that nonsense go for longer than its needed.

would love to see some changes to corrupted drops. they can feel very useless if they drop without sockets or quality. maybe a different currency that only works on corrupted drops.
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tooway#3188 wrote:
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TwiztedG#5715 wrote:
How about you fix the trash power fantasy and zone layouts/map layouts being to big and god forbid the absolute TRASH TRIALS!! How about we fix things that matter to most to most players other than drops (again and again and again)!!


Imagine whining about too big maps in 2025, in a game that still has zones like in the 90s. Oh noes too much game.



Yes, slow characters huge maps you are smart


It's normal speed of a human character. 2 tries to be more immersive and less abstract than 1.

Did you flame dash through Skyrim, that was thousands bigger than tiny PoE 2 zones. You don't want a game, you want a small garden lawnmower simulator.
Last edited by Rabarbar_Lichy#7553 on Apr 18, 2025, 6:48:12 AM
Probably attempting to finish campaign for the first time after this patch is out.
Can I set my weapon's normal attack to cycle automatically? That would be a lot easier, like in League of Legends?

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