0.2.0h Patch Summary

GGG is doing a great job with Path of Exile 2. They're quick to fix issues and improve the game, and their transparency with the community is truly commendable. It's refreshing to see a developer so open about their processes and receptive to feedback.

Features like Wisps, Rogue Exiles, Shrines, and Strongboxes have solid foundations and are fun to engage with. For example, it would be exciting if Wisps left behind a light trail that splits into two paths, encouraging party members to split up and make the chase more engaging. Additionally, if a Wisp could summon a boss nearby when the target is too far, it would add unpredictability to the chase.

Overall, GGG is on the right track, and I'm enjoying the game more each day.
Massive W on the improvements in this patch GGG
0.3.0 When ?
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Hema-tm#4270 wrote:
GGG is doing a great job with Path of Exile 2. They're quick to fix issues and improve the game, and their transparency with the community is truly commendable. It's refreshing to see a developer so open about their processes and receptive to feedback.

Features like Wisps, Rogue Exiles, Shrines, and Strongboxes have solid foundations and are fun to engage with. For example, it would be exciting if Wisps left behind a light trail that splits into two paths, encouraging party members to split up and make the chase more engaging. Additionally, if a Wisp could summon a boss nearby when the target is too far, it would add unpredictability to the chase.

Overall, GGG is on the right track, and I'm enjoying the game more each day.



You do understand that loot increases when team mates are close to each others. Do you realize there is an exp range limit.

So if the party split none of the above benefits would even make sense.

This is what we have been asking GGG for years now to improve party gameplay in a better ways.

Each person should have his own drops loot , each person should not be limited to move with his friends in the party like people can split in map.

Drops can be seen globally so if someone hear a divine drop or exalt he just go and pick it up later once he clear his side of the map.

The map exploration sharable with all party members so if someone clear left side of the map his friends can see the area and no need to reveal it again .



This simple changes would just make the game fun and more rewarding . Also I assume people will create more parties and play in groups for loot.

Isnt this engaging and fun ??? Yet GGG cant do this.
Great! thanks guys - you are moving so fast i PoE2 is nothing like PoE's development went :D
i miss the olden days of having 2 acts and then 3 acts and so on :D
when is there any information about league 3.26?
Great changes! Thanks GGG :3
and still no news for PoE1... wtf are they doing, why shoot their own foot I do not understand
very on point changes, great!
I just have to say though, the fact that breach splinter fix took 5 month is quite hilarous.
Performance improvements can't come soon enough. Especially for the particles

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