0.2.0h Patch Summary
cool cool but, when 3.26
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new tab for the fragments ? what about my fragment stash tab thats currently disabled ? just to make more money^^
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Can you please, give us a lot of bug fixes for minions already? Its been four weeks, the archetype is ridicilously buggy, so many hurdles, the experience for minion builds is TERRIBLE in end-game.
Half your minions wont follow you, half of them are just staring at a wall, half of them dont attack, if you command them they walk and stand still for seconds before they target anything again. They are squishy, the vast majority of spectreable monsters are absolutely completely dogshit, we dont have melee splash support for minions so that throws out about 90% of all melee spectreable monsters. Minions are slow as fuck, we dont have any way of geting more movement speed on them or making them aggressive. WISP FORM BUG STILL FUCKING EXISTS. FIX MINIONS. |
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I won't come back anyway, improvement is good, but the vision is repulsive.
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not enough to make the end game less boring
I'd be surprised if there was a single exile that likes wisps, just remove them entirely. It's the dumbest thing. |
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noice
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And that's it ?. What a disappointment.
Last edited by Rod#7054 on May 13, 2025, 2:21:32 AM
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I don't hate the wisps but they don't feel very rewarding in themselves as currently tuned (maybe they are with ultra-MF and juice which I don't experience in SSF) and they don't seem to have a coherent philosophy about "meaningful slow gameplay". Do you want people to zoom or not? The wisp mechanic is built around zooming and not very forgiving for going slow. It's like they're fighting themselves and some things encourage zooming (breach, wisps, delirium), but then they're constantly trying to slow everything down. Make up your minds.
Last edited by Poiuytr133#2949 on May 13, 2025, 2:23:24 AM
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Any news on weapon set locking promised for 0.2?
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Awesome patch !!!! Keep going !!! Love the game & the vision <3
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