This is really getting frustrating...

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Zrevnur#2026 wrote:
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Smudgius#2361 wrote:
Am I missing something obvious? Other than faster reflexes (which I really can't do anything about) is there something that makes these bosses with aoe action-speed lowering attacks manageable?
Stronger builds can tank most things. Most of PoE is actually so that you can get away with bad and slow play as long as you do the other things right (suitable strong build and preparation).

If you just want the map device slot then Fortress is typically the easiest especially in SC. Roll it easy, stack Shrines & Niko & Einhar & Orichalcum (etc). Dont take all of them before going in first. If you still die you can get another go with Shrines. On an ok build its going to be hard to not succeed if you prepare like that.


People are following streamer strats and wonder why they get owned later.
They usually stack ALL of the increased difficulty modifiers on the tree, to maximize their div per hour. They rarely mention that such a map will be a real challenge even for 300+ div builds.

The tree offers a lot to make content easier. Einhar sticks with you, Huck sticks with you, you can make the boss have more health but deal 25% less damage, shrine strat etc. But streamers don't need to make content easier, they usually tryhard 12 hours a day and have gigachad builds 2-3 weeks into the league.
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But this one is nothing about skill, it all about roll zero bad mods. Rolled 100% area of effect? Congrats, you have whole arena in black puddles. Roll Sirus burning ground? Same thing, you just can't walk, especially if you are melee. And million mods like this.


The reality is that there are very very few mods that actually change what skill is involved. Added AoE is certainly one of the tougher ones. And you can be sure that it is a "skill" to know what your build is capable of doing.

Don't run 100% increased aoe if your build doesn't allow you to get hit a few times. Don't run sirus ground fx if you don't have the regen and defenses for it.

It's pinnacle content. It's meant to be hard. And its HARDER than those bosses I described for a reason. Way harder.

You claim its "nothing about skill", but that is mere hyperbole. Skill and playstyle can overcome many of t17 mods in each and every boss arena. Without changing a single item on your build. Not all of them, for sure, but most. And for the rest, YOU need to learn what you personally are capable of handling at that time. That is also a skill. For almost all builds there is at least 1 mod that needs to be skipped entirely and that is perfectly fine. The "better" you are at handling the t17 bosses, just like Maven / Sirus / Eater / whatever, the more mods you can run with "less" on your character. Just like how Ben is capable of beating bosses and many aspects of the game using a fraction of what us mortals have to have. Because that is where "skill" comes into play. Skill and experience. You WILL learn how to move around the t17s easier. You WILL learn how to predict t17 boss moves more, even with increased AoE and other mods. It isn't some binary impossible / possible switch (except in rare situations such as reflect).
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jul 21, 2025, 2:50:54 PM
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Esubane#6099 wrote:


People are following streamer strats and wonder why they get owned later.
They usually stack ALL of the increased difficulty modifiers on the tree, to maximize their div per hour. They rarely mention that such a map will be a real challenge even for 300+ div builds.

The tree offers a lot to make content easier. Einhar sticks with you, Huck sticks with you, you can make the boss have more health but deal 25% less damage, shrine strat etc. But streamers don't need to make content easier, they usually tryhard 12 hours a day and have gigachad builds 2-3 weeks into the league.


Yup. Good advice. I have one of my atlas trees set up so I can benefit from shrines, Huck, Einhar, Niko and reduce the monster damage. Drop a Heist map device mod and an extra shrine scarab and we're set.

Because sometimes you look at the map mods and go... "holy crap I need a hand."

Having double, long lasting shrine buffs and some "friends" REALLY helps with the T-17 bosses when you're on a less than god-tier build.

I do think a LOT of people watch the streamers, prioritize the entire top of the Atlas tree, and then wonder why their 20 div build with fun - but not terribly powerful - gem-sets gets just wrecked.

PoE is a game that boasts a lot of aspirational content. (This is a good thing). But you need to build a very very optimized character to tackle it.

Last edited by Sabranic_SilverDeth#2793 on Jul 22, 2025, 1:54:36 AM

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