Something is terribly wrong with Shaders since 3.27

bump!
I think I've solved my long loading times in Path of Exile.

I'm using two SSDs:
Slower one (C:) has Windows
Faster one (D:) has POE and caches

First, I moved the game cache by adding this under [GENERAL] in production_Config.ini:
cache_directory=D:\cache

But NVIDIA cache(Bigger file size than poe cache) was still writing to the slow C: drive at C:\Users\YourUsername\AppData\Local\NVIDIA.

So I did this:

Created D:\NVIDIA folder on the fast drive

Booted into Safe Mode

Deleted the NVIDIA folder from C:\Users\YourUsername\AppData\Local\ (or you can move it to D: first instead of deleting. I suggest deleting it.)

While still in Safe Mode, opened Command Prompt as Administrator and ran:

mklink /J "C:\Users\YourUsername\AppData\Local\NVIDIA" "D:\NVIDIA"

Restarted normally

Important: Replace "YourUsername" with your actual Windows username.

Loading times got way shorter after this. Might not work for everyone but worth trying.
Last edited by oktay3452#7169 on Mar 3, 2026, 6:24:22 AM
something is terribly wrong with shaders for several years now i am still loading the same shader assets every time i restart my game it keeps loading the same aassets so my green bar is always full and my fps tanks hard i have tried milion solutions and nothing has helped

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