It's just all too slow.
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POE2 need more Diablo2:
1) Make sprint normal- no f drift- players don't carry bags of potatoes behind the back, no heavy stuns- it's f stupid, players don't play football to lay on the ground after hit, no dodge roll always before sprint- it's stupid, make like in ds if game is focused on console gaming: holding=sprint, tapping=dodge roll, pretty simple. DS had it from 2011(i didn't play demon souls) 2) Ugrade base speed of chars: locations too big and it should be like this. Only characters are slow, just 20-30% improves qol by 70%. 3) Make dodgle roll normal: a bit faster and longer distance. 4) Compensate all these speed buffs with tactical and cinematic/real life vision gameplay: add stamina on dodge rolls and sprint. Last edited by Offfit#6199 on Dec 17, 2025, 6:20:08 AM
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" these are poe2 tourists, don't pay any attention to them - they're worthless about game and will disappear once hype subsides. Last edited by Offfit#6199 on Dec 17, 2025, 6:29:59 AM
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" The funniest thing is that all the beauty is lost from endgame - enormous mass of mobs and effects on the whole screen, monotonous maps like a kaleidoscope with uninteresting nerfed casual endgame system compared to even 5 years ago version of poe1, imo even Oriath was better. In first part endgame suited type of gameplay, but in the second part this needs to be changed completely Last edited by Offfit#6199 on Dec 17, 2025, 6:33:08 AM
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I just wanna agree with the OP. game is too slow, Campaign is too long, movement skills are far superior above dodge roll and multiple flask system like in POE1 would be nice, i dont know if they wanna add it in future.
One league was nice for me but other leagues were very disappointing for me. |
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I agree that poe2 is too slow. The best part of poe1 was blasting huge crowds of monsters with 12 attacks per second. That was the identity of the brand. We need more of that
Hardcore
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" That is identity of PoE 1. We don't need that in PoE 2. |
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" I don't think this is a good faith representation of what I said. I have no issue with the concept of leveling up my character. I don't want to start out the League with an OP build. That's not the same thing as simply saying the campaign is too long and many players are finding it a slog. It feels miserable, and I don't think it's whining to request some sort of change when something feels miserable. |
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They need to either speed up the player or cut out 50% of the map. Sprinting feels horrible you can hardly turn while using it. Mobs respawning every time you die is just a horrible aspect of the game. If someone is having a hard time and they just keep getting killed over and over in the same zone. They won't keep playing. Crafting is just playing a slot machine. Not being able to fix res with out trade feels horrible too. I play ssf and it's been a royal pain to get any decent out comes with slot machine crafts.
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i dont get this , we ahve poe1 and they want a exact copy of it i poe2 like the msot dumb thing ive seen and would be the most dumb thing to do as a developer , the way people are talking it seems that yall would enjoy d4 very much , give it a try maybe its the game for you.
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" When poe 2 was announced it was not going to be it's own game. It was supposed to be the upgrade for poe1. So that is why a lot of the player base did get upset and annoyed. Last edited by MikesLoverFromAnotherMother#7477 on Dec 17, 2025, 3:46:13 PM
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