0.4.0c Hotfix 26

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Krealist#4183 wrote:
Isn't it tempting still not working. You fix something and it still does not work. This is shameful at this point. Test it before you launch.


Illusion of work
"Why are locks dropping so rarely now? I have 12 tier-3 Intelligence rooms, but I might only get one or two locks per run, sometimes even none. What's even more ridiculous is why Intelligence rooms are now tuning other emblems so frequently, while the locks that should belong to them have become nearly invisible. This isn't just happening in one or two runs – I've actually completed 20 rounds, which means two full cycles, and this situation keeps occurring: Intelligence rooms that should have a much higher probability to drop locks when emblems are supposed to drop are not dropping locks anymore, with other emblems dropping at a much higher frequency instead."
i started building new temple, did more than 50+ runs, havent dropped a single medallion of any type ... there's something going on!
Fix lock medallions or at least by transparent that they're permanently nerfed now above certain room threshold. Really unethical practices.
GGG fix the lock medallions!!!!
Locks seemed bugged because they fixed something else in the temple. I think they were fixing the scorpion and it just deleted medallion drops from both rooms.

They definitely reverted that at least 12-18 hours ago because I was getting locks again and the scorpion is doing its silly drop thing again.
1. People don’t run Temple because it’s not worth it.
2. GGG nerfs the best mechanic (let’s call it a “bug”) and heavily buffs Temple (great — clear communication).
3. People start running Temple and create “snakes” (I don’t believe you didn’t foresee this — that would be an obvious display of ignorance or doing the job half-assed).
4. GGG nerfs Temple because apparently nobody predicted the snakes (this is where the first real mistake appears). A ground-level nerf by swapping two rooms, **BLINDFOLDING PLAYERS** by calling it **DIVERSITY**, while knowing perfectly well that this small swap means that instead of three good rooms you now get two useless ones and one good one.
Another nerf to medallions — you can now only block tier-3 rooms — which means people lose the time they invested. **A LOT OF TIME.** Players don’t like having the results of several days of work taken away.
5. Players rebel, GGG backs down (this is not a failure — it’s nice that you take us into account. What *was* rude was leaving this without any comment).
6. Plot twist — GGG does *not* back down. GGG is proud and won’t let some random community shout them down. GGG turns into Blizzard. They almost secretly disable medallions. Blizzard thinks players are idiots. They won’t notice. Bad RNG.

In the meantime, there was the Holten incident — great that you disabled it.

To players who hate Temple and think the economy has been destroyed:
The economy has been reorganized. The market regulates itself — anything that Temple doesn’t provide becomes many times more expensive. Just farm breach/ritual/expedition and you’ll make serious money off people who farm Temple.


On top of that, Temple is not easy content. You can’t just run it with any random build. It requires time to set up (well, except for those who built it using Holten). It requires cleverness (often not even your own, but some YouTuber’s — like most strategies, really).



Final words to GGG — talk to us. You don’t have to do what we want, but listen to what we have to say. Take our opinions into consideration. Don’t deceive us. Don’t make stealth changes. Outline your vision for how you want to run this game — some people might choose to leave the ship before they grow attached to you and end up disappointed. Personally, I valued you highly, which is reflected in the number of supporter packs I’ve bought. If you continue down this path, I’ll first stop supporting you with my wallet, and then I’ll leave.


Your deceived
player.
"
xilulek#6937 wrote:

To players who hate Temple and think the economy has been destroyed:
The economy has been reorganized. The market regulates itself — anything that Temple doesn’t provide becomes many times more expensive. Just farm breach/ritual/expedition and you’ll make serious money off people who farm Temple.

they reduced drops of recourses as well to deal with inflation... higher prices - more currency is needed. done
for last 4-5 days i mostly farm abyss for omen of light, and since last "fixes" , when locks surprisingly reduced in drop , same time omen of light had same effect , same as amanamu mobs itself, those who drops omen of light.
for previous 2 days i got 0 omens , only today i got 2 from 1 mob ... and other 20-30 mobs are empty
so for now there is no way to upgrade equipment , only crafting is ok but resources price...
so for me it is like no way to farm anything.. i didnt build temple and when i started few days ago, no locks to keep it just got few rooms and they reduce and i build again, then again reduce and i build again... not interesting
1-2 days if no omens will be dropped then i will quit.
good job "team"
Last edited by ungamer321#7175 on Jan 13, 2026, 8:34:52 AM
I always appreciated GGG's transparency, but not one word after the Christmas vacation about the state of this game is really disappointing by now, people are complaining about no lock medallions dropping for days, but no one cares to issue a statement.
Sacrificial Chamber not showing up after destabilizing once.

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