Path of Exile 2 0.4.0d Patch Notes Preview

Sounds great thank you for your efforts, I enjoy 0.4 a lot. Maybe unpopular opinion for many here, but I really hope the Temple Mechanic will NOT be deleted from the game in 0.5 and ongoing. With some tweaking here and there I think it is great and engaging for those who enjoy doing something "different" in late endgame.
honestly most of bugs shouldn't even be there if you playtested it before releasing
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wo0t_#1825 wrote:
Sounds great thank you for your efforts, I enjoy 0.4 a lot. Maybe unpopular opinion for many here, but I really hope the Temple Mechanic will NOT be deleted from the game in 0.5 and ongoing. With some tweaking here and there I think it is great and engaging for those who enjoy doing something "different" in late endgame.

Strong agree.
0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController

0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9
People be writing an entire post just to express their displeasure and general negative sentiment - normally I won't write a post about this since it doesn't really contribute, but if others are doing it then I can permit myself, once, to write a post to express my positive sentiment.

I'm hyped to see it when there's a patch and I like the direction of GGG, please don't give up or get discouraged.
*deletd I'm dumb and thought patch was up*
Last edited by MissDerry#3540 on Jan 13, 2026, 7:34:40 PM
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wo0t_#1825 wrote:
Sounds great thank you for your efforts, I enjoy 0.4 a lot. Maybe unpopular opinion for many here, but I really hope the Temple Mechanic will NOT be deleted from the game in 0.5 and ongoing. With some tweaking here and there I think it is great and engaging for those who enjoy doing something "different" in late endgame.


+1
SSF player
YES!!!!! TORNADO FIX!!!!! I COULD CRY!!!!
Thanks for fixing The Immured Fury. It seems unlikely now but a 0.4.1 that allows us to reset messed up temples and gives a way to confirm/undo when placing rooms would be a massive UX improvement.
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Fixed the Lunar Blessing howl moon beam effect being spawned twice


this is a visual bug fix right... RIGHT???

were not nerfing lunar blessing by 50% are we??

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"Updated the weapon requirement for the Smith of Kitava's Temper Weapon skill to explicitly state that it cannot be used with Talismans."

Wow, you guys really fucked this one up. Literally the opposite of what the description of the skill suggested. No one wanted this change. Way to ruin yet another interesting build opportunity.

Why would talismans be a Melee martial weapon at all if they cannot be used like this. Can you not figure out a way to make them work?

We dont even have swords yet...


A bit more harshly worded than I would have said it but yeah, this one had me scratching my head. Like, why? It counts as a Martial Weapon for everything *but* this one Ascendancy Node? The pre-End Game damage ranges were already terrible for something that counts as a Two-Hander. What about Quarterstaves? Or Swords/Flails/Axes/Daggers when those come online?

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