Either armour suck or ES is far to strong
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When you see 90% percentage in defences your mind goes to thoughts of perfection damage absorbtion. The reality is the shit mechanism that makes you feel deceived.
Why making players life hell? I don't get it. Why not making ES work with the same mechanism? It's two different things obviously. The one that extends life 100% with no penalties and the other that prevent life hits by 1/4 despite the marvelous indication of (90%) percentage. How to compare two completely different things??? |
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+1
ES is so strong because have the right mechanism and is simply understood. If you want extension of Life then choose ES. Armour should absorb also some percentage of chaos damage. 30% would bring balance. |
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" The issue is that you don't always have node that correspond to your build on the path of ES. So you either lack so much damage or dont have enough ES. |
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Need to increase power of all small Armour nodes from 15% to 20%. Also make more paths for all near classes to reach easier the defensive nodes.
ES has insane increased node bonuses and Ascendancy nodes help them too a lot. |
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