Enki's Arc Witch Memorial Page & POE 2 Arc Summary

I am at lv 65 in ps4 standard, should i restart if i didnt help alira and killed all bandits :(

Thanks!

I know the cost is like 20 regrets..is there a way to farm that?
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barroweye wrote:
I am at lv 65 in ps4 standard, should i restart if i didnt help alira and killed all bandits :(

Thanks!

I know the cost is like 20 regrets..is there a way to farm that?

Don't worry too much about it, they'll just stack up once you run alched maps. If you're in a rush you could also convert chance orbs to scourings and those to regrets at the currency vendor in town, tho it's probably not important enough to be worth it.
twitch.tv/enkivt
Did I miss something or is the POB link not available at the moment?
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darthdeus wrote:
Did I miss something or is the POB link not available at the moment?

I'm working on it right now, will take some time.
twitch.tv/enkivt
I wonder why dont we take the ring of life (not exactly sure whats the name, its a ring of +5% life and a big one with +14% life in the passive tree), is it just too much to invest in?
Dusting off my old Standard Arc Witch!

I am stuck with a corrupted 5-link Inpulsa's, 4 blue 1 red, which was probably the colors I needed when I bought it 7 or 8 leagues ago but not so much now. Do you have any recommendations for that red socket besides Empower?
Hey, Enki,

Thanks again for the thoughtful consideration in updating the guide! I know you have probably talked through this stuff on stream, but I'm not sure where to find it, so I was curious about a few of the changes this to this league's build. I know you have planned this carefully and already crunched the numbers; I am just looking for insight into the game, since you have so much if it to offer.

Obviously the change from EB/ES to mana is something you've already mentioned, and that totally makes sense, especially with the ES nerfs this league.

1. The big one is the removal of elemental overload. We now can get extra damage from critical strikes, but lose a big overall multiplier. Did you do this because you determined the overall damage output would be higher than with EE, even to the point of it being worth all those crit mods we now want on our gear? Or is there some other synergy I'm missing?

2. Another really big one is the movement skill switch from whirling blades (complemented with flame dash) to lightning warp. I know a really big upside is easier gearing in terms of weapon (and shield) choice, and we also now don't have to worry about attack speed on the skill tree or jewels. In terms of performance, though, have you decided LW is an actual improvement over WB? Will we be able to match the awesome overall movement/clear speed we were able to achieve with WB? I tried buying a full 4L 20/20 LW setup with the 30% less duration helm enchantment last night, and I definitely felt like my overall ability to traverse maps was diminished. I guess I am wondering if you think WB might still be faster with the right gear or if LW is the better overall choice regardless?

3. Storm brand is gone and we're back to orb of storms. I found SB really effective these last two leagues, and the 3.7 nerf doesn't really affect us that much. SB also seems safer because you don't need to be next to an enemy to cast it on them, and you can also have multiple SBs active at a time, but only 1 OoS. The OoS is also stationary, meaning it needs to be recasted frequently (I think, anyway) against particularly mobile enemies. That said, I don't actually have a ton of experience using OoS, so I don't know what the advantages are. Are we relying on it for more damage than SB can provide?

4. This may or may not be related to the previous question, but I see we've also abandoned lightning spire trap as a major single-target DPS boost. I have to admit that the setup is a lot more effective as a 6L than even a 5L, and that last league it was really difficult to find a 6L that also had the right base type, but finding a 6L this league should be a lot easier because we're not focussing on ES. Were you finding LST not worth the tradeoff of a defense-oriented 4L?

Thanks again for the work on the build; I'll be following along with your stream tomorrow!
Yeah, I was kinda confused why Enki went with OoS rather than Storm brand - SB was nerfed in cast speed, but does more dmg now, so I don't think it really is a significant nerf. May OoS means that the point is to cast is near you so that the lightning strikes from Arc will do more dmg? Because that's what the gem says.

I guess the point of Lightning Warp and the playstyle of Acro and Phase Acro is so that using Whirling Blades to proc Fortify isn't reliable anymore, because now immortal call isn't what it was - sure it does mitigate dmg, but without Warlord, you don't even have endurance charges anymore, to get more physical mitigation. The setup of Enki is probably so that you will have to rely on dodging for basically everything, including the deadly porcupines.

Idk, the defense seems really squishy to me. I think if Immortal Call is used, you should use something that creates endurance charge for you to utilize more mitigation. Warlord's gone, so one thing that comes to my mind is Enduring Cry, but then again it'll become clunkier to play 'cause you have to stop for a while to cast it. Acro and Phase Acro are there, but again you have to rely on flasks to get more dodge chance and under normal conditions, with 40% chance to dodge attacks and only 30% chance to dodge spells that's not enough defense (map mods with unlucky dodge even screws rangers who can cap dodge easily, even, so this is surely not close to enough). Not to mention the build doesn't have off-the-roof DPS to kill things off before they can do anything back. The skill tree shows that Enki will follow path of the rangers by using those 2 keystones, but then again, evasion is too low to be useful to stack with dodge, as this is a witch, not a ranger.

Imo if you're running out of sockets, you should use Steelskin lv 20 self-cast linked with Inc duration, or Inc duration-IC-Enduring Cry to make use of mitigation...

For lightning spire trap I feel like it's only good for bosses that do not move, and if you can take advantage of those moments where bosses don't move, but I find it subpar compared to storm brand. Using it in the heat of moments can be very hard and requires practice, but really, storm brand use means you don't need to care about how to deal dmg to things.
A filthy casual
Just wanted to chime in and thank you for all your hard work. When i first started the game I was getting quite discouraged with my difficult and frustrating progress (or lack-thereof ;p ) Then I found your guide and everything changed. It explained everything and explained it very well. I went on to the next leagues to build my own witches with success (hampered only by my time not my constant and unnecessary deaths ;p ). I was finally having fun!

Altho I haven't played Arc since just prior to Incursion I always refer back to your guide each patch for information and ALWAYS give the link to any friends that plan to start playing, telling them that even if they don't want to play Arc (or a witch even) that your guide is still a must read. It's SO helpful.

Totally understand your frustration but just wanted you to know that your work is super appreciated.
Last edited by Nyc1627#0665 on Jun 6, 2019, 8:38:20 PM
As always, much appreciate the guide update.

I'm definitely concerned about defenses as well. Like, this build will still be excellent all the way into red maps, but can we build enough defenses for T14+ and Shaper?

How does the potential damage output compare to last league, assuming high end gear? Elementalist is now definitely the weakest ascendancy in the game I'd say. They really want you to play melee.

Still, I don't want to rely on a melee league starter with this many changes since last patch. I've little experience playing melee as it is and even the top streamers are avoiding it for concerns that it'll slow them down too much in the 100 race. So I'll definitely check out the build, and if it doesn't end up working out this league I'll just go trickster with contagion & essence drain instead, that's still super strong since contagion did not get nerfed.

I have hopes that we'll get good reworks to the caster ascendancies in 3.8, so might be worth waiting a league before going back to the witch right now.
Last edited by ScaryAtheist#7621 on Jun 6, 2019, 10:25:27 PM

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