Chaos damage and why it hurts the game in it's current form.

"
Thalandor wrote:
"
Elynole wrote:

The argument was about why chaos damage isn't working currently - personally I feel adding some chaos resistance nodes to the bottom portion of the tree for marauder/duelist/ranger would make great strides in equalizing this and giving more options to chaos resistance for them other than gear.


I have to disagree with this. While it would certainly help equalize things, it'd be yet one more type of defense passive to invest into. As if we don't have enough defensive things to think about right now (especially as melee marauder/duelist).

Also, I feel it would reduce build diversity even more by making characters take the path that maxes out life AND crosses all chaos resists nodes.





+1

Its odd how so many people think that trying to make a build with the idea of being able to actually kill things as well as you possibly can is somehow a bad thing and makes you bad at this game. And then at the same time, they try to tell me that I can play plenty more builds in the end game than just stacking HP or CI.

Hypocrites much?
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Feb 18, 2013, 1:40:51 PM
"
bhavv wrote:

CB didnt have -60% penalty, nor act 3 sewers, and it also had broken and overpowered CI, so Chaos damage was NEVER an issue in CB in the first place.

I just have to laugh at your ignorance of thinking that chaos damage wasnt easy to defend against in CB when there was never any penalty to it on higher difficulties, there was no act 3, and CI was OP with +50% ES.


Unfortunately, your argument is:

-I can't play glass cannon builds.
-I should be able to do the cannon part.
-I don't want to have to deal with the glass part.

Sorry, but that logic doesn't work. I will agree to disagree with you though, as you've not taken one suggestion this entire time during your argument and continue to whine about not being able to make your full DPS spec without worry of dying - which is absolutely ridiculous to me. There's an ARPG for builds like that and I'd rather PoE not become that game.
"
mkmaddage wrote:


Hahahaha xD

Troll harder why don't you? NO ONE is this insanely clueless about life and humanity without being a troll (or trying to be) or a home-schooled mommy's favourite xD All y'all answering this puff of meaningless air should be ashamed - back to the real discussion for the adults!


I write better poems than you ever will:

When will the brambles come free!

Where the thorns are settled;

Will it be silenced by the decree?

Or will it finally be nestled?

-

The atmosphere is poisoned!

By the snake in the opened skies;

Will there be an end to the noises?

Or will it only end in endless cries...


Why don't you stop gashing these forums with your prepubescent assertions? If you think you're an adult, I'd say that you were an adult penis with blue balls - to be more accurate.
You will never see a man faking anger, passion and relentless behavior.

You will always see a man faking love, politeness and respectful behavior.
It is only fair to point that that we are all talking solo play here, right. I bet if you grouped with 5 others and there were a few "tanks" in the group, then a GC build that stacked no survival at all might be perfectly viable.

But then who is going to group with non-friends with this loot system?
Did you know level 91 is the halfway point to level 100? This means that a softcore character dying ONCE at level 85+ can lose many days of progress.
"
Thalandor wrote:
"
Elynole wrote:

The argument was about why chaos damage isn't working currently - personally I feel adding some chaos resistance nodes to the bottom portion of the tree for marauder/duelist/ranger would make great strides in equalizing this and giving more options to chaos resistance for them other than gear.


I have to disagree with this. While it would certainly help equalize things, it'd be yet one more type of defense passive to invest into. As if we don't have enough defensive things to think about right now (especially as melee marauder/duelist).

Also, I feel it would reduce build diversity even more by making characters take the path that maxes out life AND crosses all chaos resists nodes.



Currently, Marauders/Rangers/Duelists have one permanent way to increase their Chaos Resistance, gear mods. Why would giving yet another OPTION for them to build from limit their build diversity when the opposite is that they're locked down to one way to build?
"
Elynole wrote:
"
bhavv wrote:

CB didnt have -60% penalty, nor act 3 sewers, and it also had broken and overpowered CI, so Chaos damage was NEVER an issue in CB in the first place.

I just have to laugh at your ignorance of thinking that chaos damage wasnt easy to defend against in CB when there was never any penalty to it on higher difficulties, there was no act 3, and CI was OP with +50% ES.


Unfortunately, your argument is:

-I can't play glass cannon builds.
-I should be able to do the cannon part.
-I don't want to have to deal with the glass part.

Sorry, but that logic doesn't work. I will agree to disagree with you though, as you've not taken one suggestion this entire time during your argument and continue to whine about not being able to make your full DPS spec without worry of dying - which is absolutely ridiculous to me. There's an ARPG for builds like that and I'd rather PoE not become that game.


So you still completely missed the counter argument that:

-I can build pure HP tank builds
-I can survive everything
-I dont have to worry at all about DPS nodes because I can still kill everything.

Thats so completely fair and balanced right? Erm no, actually its not.

The logic makes perfect sense. You just choose to ignore it due to your own ignorance.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Feb 18, 2013, 1:43:28 PM
"
bhavv wrote:
"
Dudebag wrote:

i dont hear build diversity issues from top players.

some of them are actually enjoying how to come up with OP build.




Thats funny. When I had a chat with the top players in the game farming maps and having pwned merciless, they all told me the same one thing - 'You have to stack HP to be valid in the endgame'.

Most of them simply dont care because they actually ENJOY stacking HP and building tanks. I do not.



this is what i dont understand.

you want to play the game on the hardest difficulty and expect not to die with a glass cannon?


where in any other rpg is this possible?
renting this space - 1 gcp/month
"
bhavv wrote:


So you still completely missed the counter argument that:

-I can build pure HP tank builds
-I can survive everything
-I dont have to worry at all about DPS nodes because I can still kill everything.

Thats so completely fair and balanced right? Erm no, actually its not.


Show me this build that isn't used in group play, and I may believe you.
Last edited by Elynole#2906 on Feb 18, 2013, 1:43:38 PM
"
Elynole wrote:
"
bhavv wrote:

CB didnt have -60% penalty, nor act 3 sewers, and it also had broken and overpowered CI, so Chaos damage was NEVER an issue in CB in the first place.

I just have to laugh at your ignorance of thinking that chaos damage wasnt easy to defend against in CB when there was never any penalty to it on higher difficulties, there was no act 3, and CI was OP with +50% ES.


Unfortunately, your argument is:

-I can't play glass cannon builds.
-I should be able to do the cannon part.
-I don't want to have to deal with the glass part.

Sorry, but that logic doesn't work. I will agree to disagree with you though, as you've not taken one suggestion this entire time during your argument and continue to whine about not being able to make your full DPS spec without worry of dying - which is absolutely ridiculous to me. There's an ARPG for builds like that and I'd rather PoE not become that game.


In which case, his points are valid then?

Why would this game not support GC builds? That's mental! Tons of players love them. The devs seem to have boldly stated that they are perfectly viable as well?
Did you know level 91 is the halfway point to level 100? This means that a softcore character dying ONCE at level 85+ can lose many days of progress.
My only issue with chaos damage in its current incarnation is that it ends up making it so that powers like blood rage end up being more and more dangerous to use depending on difficulty.

Like.

At higher difficulties you're actually taking like 60% (assuming no resists) extra damage than indicated on the spell, and I don't even think the tool tip indicates this.
It's also annoying having to calculate the actual damage you'd take from a 'players take n chaos damage per second'-map.
Closed beta member since: March 19, 2012

Report Forum Post

Report Account:

Report Type

Additional Info