Chaos damage and why it hurts the game in it's current form.

"
C2487233 wrote:
"
bhavv wrote:
"
Dudebag wrote:

i dont hear build diversity issues from top players.

some of them are actually enjoying how to come up with OP build.




Thats funny. When I had a chat with the top players in the game farming maps and having pwned merciless, they all told me the same one thing - 'You have to stack HP to be valid in the endgame'.

Most of them simply dont care because they actually ENJOY stacking HP and building tanks. I do not.



this is what i dont understand.

you want to play the game on the hardest difficulty and expect not to die with a glass cannon?


where in any other rpg is this possible?


Sacred 1 + 2. Torchlight 1 + 2. Guild Wars. Elder Scrolls series. Ultima Series. Baldur's Gate 1 + 2. Icewind Dale 1 + 2. Neverwinter Nights 1 + 2. Dragon Age Origins. Gothic 1, 2 and 3. Dungeons and Dragons Online. Age of Conan.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Feb 18, 2013, 1:45:46 PM
You can't have your cake and eat it too, that's the last thing I'm saying about this thread as the level of WTF has hit the ceiling.

I'll continue living through Chaos damage with my suggestions, and the one's arguing it can continue dying over and over again I suppose.
Last edited by Elynole#2906 on Feb 18, 2013, 1:48:14 PM
"
GhostlightX wrote:
In which case, his points are valid then?

Why would this game not support GC builds? That's mental! Tons of players love them. The devs seem to have boldly stated that they are perfectly viable as well?


You are allowed to go glass cannon, just expect to die a lot.

It's not possible to make any arbitrary talent tree to be viable end game. Some are obviously better than others. There are tanky specs and there are dpsy specs, but both still require a decent amount invested into survivability for end game, and for now that entails stacking HP and res cuz armor/eva is bad.
"
Elynole wrote:
You can't have your cake and eat it too, that's the last thing I'm saying about this thread as the level of WTF has hit the ceiling.


Now you begin to realize why I don't waste my time with professionality and civility. ^____^
You will never see a man faking anger, passion and relentless behavior.

You will always see a man faking love, politeness and respectful behavior.
bhavv

do you even know how to balance?

when you are low on gear quality, you ll need skilltree to support your build.

when you have high level gear or gem to cover the defence, you can respec into more offensive...


its all about balance and planning.

"
GhostlightX wrote:
"
Elynole wrote:
"
bhavv wrote:

CB didnt have -60% penalty, nor act 3 sewers, and it also had broken and overpowered CI, so Chaos damage was NEVER an issue in CB in the first place.

I just have to laugh at your ignorance of thinking that chaos damage wasnt easy to defend against in CB when there was never any penalty to it on higher difficulties, there was no act 3, and CI was OP with +50% ES.


Unfortunately, your argument is:

-I can't play glass cannon builds.
-I should be able to do the cannon part.
-I don't want to have to deal with the glass part.

Sorry, but that logic doesn't work. I will agree to disagree with you though, as you've not taken one suggestion this entire time during your argument and continue to whine about not being able to make your full DPS spec without worry of dying - which is absolutely ridiculous to me. There's an ARPG for builds like that and I'd rather PoE not become that game.


In which case, his points are valid then?

Why would this game not support GC builds? That's mental! Tons of players love them. The devs seem to have boldly stated that they are perfectly viable as well?


Right:

"
11. Are there defined roles for players, like tanking, healing and sustained damage?
While we don't have concrete defined roles for any class, there's enough customization with passive and active skills that a player can focus on one type of play. A Marauder, for example, can load up on hit point buffing skills and taunts, and a Ranger could focus purely on offensive skills. We do not intend to have a dedicated healer role.




But feel free to ignore that the people actually making this game want, and say that glass cannons are viable in this game. Plenty of us who are speaking from experience of trying them are trying to get the point across that they are not.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
"
C2487233 wrote:
you want to play the game on the hardest difficulty and expect not to die with a glass cannon? where in any other rpg is this possible?


My first kill of Diablo on Inferno was with a DH that had zero survivability and massive DPS. Pure GC. One fart from Diablo and I was dead. I beat him because:

a) My massive DPS meant a much shorter fight, which means I am less likely to make a mistake
b) GC tools were available for "oh sh*t" moments, such as Vault and Smokescreen for when I *did* make a mistake

I am starting to wonder if some people here even know what a Glass Cannon is and how it works.

Compare the above the when I later beat Diablo with my "tank" Barbarian. I had so much Life on Hit I just stood there barely moving, whaling on the boss. It took 10 minutes longer than my DH took but I was in little danger of death at any time.
Did you know level 91 is the halfway point to level 100? This means that a softcore character dying ONCE at level 85+ can lose many days of progress.
"
bhavv wrote:


But feel free to ignore that the people actually making this game want, and say that glass cannons are viable in this game. Plenty of us who are speaking from experience of trying them are trying to get the point across that they are not.


Well, according to Carl...Glass Cannons are being run in maps and well made by players...so, for you that'd mean that you didn't make your glass cannon very well since you're having trouble. Seems like a personal problem really. I think you just proved yourself that it can work but you're just failing at it.
Last edited by Elynole#2906 on Feb 18, 2013, 1:51:29 PM
"
Dudebag wrote:
bhavv

do you even know how to balance?

when you are low on gear quality, you ll need skilltree to support your build.

when you have high level gear or gem to cover the defence, you can respec into more offensive...


its all about balance and planning.



I understand balance more that you will ever do.

Gear alone absolutely is not currently sufficient for defense in PoE. This game absolutely is over reliant on health nodes for defense. This is the very definition of unbalanced and needs to be fixed. Gear alone should offer sufficient defense. Evasion, Energy Shield and Armor should also offer equal defense to HP.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
"
Elynole wrote:
"
bhavv wrote:


But feel free to ignore that the people actually making this game want, and say that glass cannons are viable in this game. Plenty of us who are speaking from experience of trying them are trying to get the point across that they are not.


Well, according to Carl...Glass Cannons are being run in maps and well made by players...so, for you that'd mean that you didn't make your glass cannon very well since you're having trouble. Seems like a personal problem really. I think you just proved yourself that it can work but you're just failing at it.


Carl is wrong, speaking to people playing on those maps in the actual game confirms that he is wrong.

Unless he simply meant to say 'Glass cannons are currently playing in maps', which would be correct. But if you actually went and spoke to them, they will tell you all about how they cannot handle the content without losing a weeks worth of XP each time they die.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Feb 18, 2013, 1:54:22 PM

Report Forum Post

Report Account:

Report Type

Additional Info