[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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Corioliss wrote:
There is a rumor that tribal fury might not be anointable anymore, since it's connected to the tree now. This would aboslutely screw over this build, since it bacially makes ancestral call support mandatory, which is a HUGE damage loss.
We'll see how this works out when patchnotes come. No need to be alarmed yet.

Thanks for the answer mate !
I played the whole league without Tribal Fury and I destroyed all the content (+1 target mod on gloves was enough). To me the biggest issue is surviving massive hits (one shots) that occur occasionally. It will be much easier now that delirium is not in 100% of the maps though. I could never make it past 97 because I wanted to do all content and not prioritize leveling. But, aside from a few deaths here and there, this build trashed everything. I did invest quite a lot into it though so I'm not sure how budget it is anymore.
Last edited by Yalpe#3404 on Jun 11, 2020, 8:56:06 AM
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Gogolitoxlefourbe wrote:
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Corioliss wrote:
There is a rumor that tribal fury might not be anointable anymore, since it's connected to the tree now. This would aboslutely screw over this build, since it bacially makes ancestral call support mandatory, which is a HUGE damage loss.
We'll see how this works out when patchnotes come. No need to be alarmed yet.

Thanks for the answer mate !
Also they just announced yesterday every new node will be anointable, so we don't have to worry about that anymore.
Last edited by Viktranka#3883 on Jun 11, 2020, 9:11:46 AM
Looks like they changed Corruption. If my math is right you get 18% more chaos damage at full wither stacks. Its probably worse for mapping and better for bossing. Before you would get 10% multiplier and 30% increased chaos damage. Not sure its worth anointing this anymore (assuming you don't annoint Tribal Fury for Fenemus' Weave).
The nerf to corruption was harsh. I'm becoming more and more convinced that Soul of Steel is the right Annoint to take. It's a significant bump in survivability. That or of course Tribal Fury for clear.
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Yalpe wrote:
I played the whole league without Tribal Fury and I destroyed all the content (+1 target mod on gloves was enough).
To me the biggest issue is surviving massive hits (one shots) that occur occasionally. It will be much easier now that delirium is not in 100% of the maps though.
Same here.
Even with additional dodge mods on gear/quartz flask and headhunter on, random shit kills you occasionally.
I did get to level 99,4 till it happened again (and died to a DC shortly after that)... the last one was somewhere in lvl 97 or 98.
No skipped content either.

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Yalpe wrote:
But, aside from a few deaths here and there, this build trashed everything. I did invest quite a lot into it though so I'm not sure how budget it is anymore.
Agreed on the trashing and also agreed on the "not budget".

Regarding next league, I might be playing this build once more.
Or maybe try coming up with an ES variant of it.
With the cluster jewels it is a little easier for pathfinder going ES.
At least that's what I talked myself into ;D
Last edited by blastinMot#6703 on Jun 15, 2020, 6:46:01 AM
I had a blast with this build last league and unless they nerf poison this will most likely be My league Start, keep up the awesome builds Torstein.

have fun and stay sane Exile.
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The nerf to corruption was harsh. I'm becoming more and more convinced that Soul of Steel is the right Annoint to take. It's a significant bump in survivability. That or of course Tribal Fury for clear.


In what way?
Giving you more Damage vs. bosses with wither-stacks? yeah, really harsh nerf xD
Hi are you going to update this before 3.11?

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