Finally uninstalled PoE2... the wave of relief is crazy!

"
PoE1 had the same type of rough start I've heard, the game might be superb in 10 years xD


You heard wrong. I played POE when you had to request access by email or some crap like that; it wasn't on steam.

It stood well above where POE 2 stands right now.
"

...
They had the option to come up with some amazing cool areas and floundered completely. Like... WEVE ALREADY SEEN JUNGLE AND SAND DUNE ACTS BEFORE! It's patronizing. Also, Act 1 should've just been Act 3 since it had a much more demonic and dark feel to it.
...



Do you not realize how hard are they trying to clone D2 vibes here?:) Act 1 - dark desolate late autumn fields, act 2 - desert and middle east, act 3 - jungle and ruins. We even have scrolls of wisdom and gambling vendors, lol.

Thing is, D2 is ...ing 25 years old, people who love and buy it unconditionally may already be physically incapable to play carefully preserved rippy endgame mess from poe1. I really fail to understand GGG's eternal fascination with D2. It was novel in its time, but now all the things they keep copying are just outdated due to terrible player QoL: manual loot pickup, small inventory, identifying items, artificial trade, exp penalty, even shared loot replication in party. Modern arpg did away with all these features already.

Add to it that D2 at least had class-build parity, in poe its impossible to balance bloated build system (despite attempted simplification in poe2), we already have familiar picture of meta builds clearing faster in trash gear than other builds clear in multiple div gear.

Objectively poe project floats mostly by nostalgia and fanaticism, so you will see same things over and over, otherwise it won't be that poe anymore.
"
"

...
They had the option to come up with some amazing cool areas and floundered completely. Like... WEVE ALREADY SEEN JUNGLE AND SAND DUNE ACTS BEFORE! It's patronizing. Also, Act 1 should've just been Act 3 since it had a much more demonic and dark feel to it.
...



Do you not realize how hard are they trying to clone D2 vibes here?:) Act 1 - dark desolate late autumn fields, act 2 - desert and middle east, act 3 - jungle and ruins. We even have scrolls of wisdom and gambling vendors, lol.

Thing is, D2 is ...ing 25 years old, people who love and buy it unconditionally may already be physically incapable to play carefully preserved rippy endgame mess from poe1. I really fail to understand GGG's eternal fascination with D2. It was novel in its time, but now all the things they keep copying are just outdated due to terrible player QoL: manual loot pickup, small inventory, identifying items, artificial trade, exp penalty, even shared loot replication in party. Modern arpg did away with all these features already.

Add to it that D2 at least had class-build parity, in poe its impossible to balance bloated build system (despite attempted simplification in poe2), we already have familiar picture of meta builds clearing faster in trash gear than other builds clear in multiple div gear.

Objectively poe project floats mostly by nostalgia and fanaticism, so you will see same things over and over, otherwise it won't be that poe anymore.


Yeah it's painfully obvious, some things are in just because "d2 had them". Wells,ID scrolls,Hooded One, act 1,2,3 themes etc.

Except most of these things in the game don't really make much sense in the year 2024.
Faze lol not surprised you're whining
"

Only diehard streamer fans and players who have dissolved their brains playing TikTok videos could enjoy this game in its current state.


Actually even the streamers are saying that the game's difficulty needs to be removed.
Good riddance. This unnecessary post is so lame.
Easiest +86 GB storage space of my life tbh
Ok, because this is getting tiresome...


Stop telling long time PoE1 players that hate the tediousness and lack of fun of PoE2 to go play PoE1 because "it's till there for you"

That's NOT how it works... the people that paid the bills of the ungrateful divas of GGG are not disposable and this game SHOULD HAVE BEEN made with their best interest at heart... if the devs had any kind of soul or values...


The fact that long time PoE1 players despise this game shows that this game has a very bleak future ahead of it... because the new "hype crowd" it has gathered will not be there for 10 years... nope... they'll do a couple of playthroughs and then keep in the beck for years until they eventually they make another playthrough cause "why not?"

PoE1 vets have supported the game with hundreds of dollars (even thousands for some) and have sustained these ungrateful devs for a decade... especially before the big Tencent money...


The fact that this game is bleeding out long time fans left and right shows you where it's going... nowhere!!!

This game is pretty much the same as the Prequels of the Star Wars series... long time fans of Star Wars thought they were cheap and stupid cash grabs, new hype fans loved them... they all watched them once, but nowadays nobody gives a shit about them while the original trilogy is still watched all the time...

PoE2 is just the hype of the moment... nothing more... a cheap cash grab made with no care of love for the franchise or the fanbase... just to make everyone buy the early access and buy some shit from the store and then it will dwindle away slowly but Tencent will have their payday, so who cares, right?


Anyway... people that praise this game have zero standards... the game doesn't respect your time, doesn't give you excitement, it is balanced only around the most boring thing (pressing space to dodge roll), there is no theory crafting but only very very few meta builds that are viable... they worked a lot on the animations and graphics because they know low IQ players get impressed with shiny shit... but the core fundamental gameplay of this game is horrific...


Whatever... keep hyping... hype hype hype... the game is literally an endless chore with zero exciting moments...

And btw, the player count is going DOWN, not up... 550k players on EA day 1, already at 350k now... 200k players have got tired of the tedious, chore-like gameplay already... so maaaaybe Ruthless 2.0 will not be that "massive success" that the money-hungry streamers say it will be...
Last edited by Blade_Dancer_90#3602 on Dec 23, 2024, 1:08:27 PM
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Filum#9944 wrote:
it's so funny to me to just self-report your skill issue like this



So people being tired of this chore of a game is "skill issues"... a game that is unfun, slow, tedious, time wasting and never gives you a single exciting moment other than repetitive boss fights that all are summed up by "dodge roll the one shots"...

So if you are tired of this completely unpleasant game it means you have "skill issues"

MAYBE you're not enjoying this absolutely mindless and boring take on the PoE franchise that is only for low IQ people because build crafting is gone?

Just maybe...
"
Only diehard streamer fans and players who have dissolved their brains playing TikTok videos could enjoy this game in its current state.
It's funny because the "I WANT FIREWORKS PEWPEW!" kind of person isn't exactly the target audience for PoE2. But it doesn't really matter. FaZe in the name, opinion dismissed.
"
That's NOT how it works... the people that paid the bills of the ungrateful divas of GGG are not disposable and this game SHOULD HAVE BEEN made with their best interest at heart... if the devs had any kind of soul or values...
That is exactly how it works if looked through the lens of having a brain.

It makes absolutely 0 sense to make PoE2 the same as PoE1, just shinier. This would cannibalize the PoE1 community, which is still growing and striving, and make the game obsolete. That would be stupid. Both from a legacy and business perspective.

Doomers saying that PoE1 will be abandoned or put on life support is also stupid.

PoE1 is not a mainstream game and never will be. It fills a unique niche that only it can fill and is therefore striving. Because the people that like what PoE1 offers have nowhere else to go. It's the only game that can do what it does. This is a very valuable and durable position to have on the market.

PoE2 will never be mainstream either. It fills another unique niche in the market that only it can fill. And it is distinctly different from PoE1. GGG presents once again an experience only PoE2 can offer. Thus creating a second pillar to stand on.

With both PoE1 and PoE2 being different it means that GGG can have two unrivaled games with two distinct audiences (with some overlap) that can coexist.

You pay GGG for what they have delivered to you. Not what you fantasize they could or should deliver to you in the future. You got what you paid for, what's coming in the future is GGGs business alone.

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