GGG arrogance is killing both games
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As a player of both Poe 1 & 2 who discovered the license with the early access in 0.1 and since then have been addicted to both games every league and with every league i feel like GGG has become more and more out of touch with the playerbase.
First of all, i'm not really going to talk much about poe 1 since i'm still bad at the game but the 2 last leagues weren't good. Mercenaries was well received because it offered the possibility of new builds while also giving a base +25% loot bonus as you had another character with you but this league was only good because the base game was good, not because of the league mechanic. as for keepers... somehow they thought we needed a loot nerf while also making the league mechanic only good for the campaign and complete garbage for maps. we also received a "loot buff" mid league when people complained, which barely changed anything. i'm talking about those because it feels like it's the same pattern for Poe 2. somehow, after all the complaints, GGG still does not understand that what makes people play their game is the loot drop and the current league was proof of that, people kept playing poe 2 despite it's numerous flaws. and now let's talk about the flaws of Poe2 first of all the layouts The maps are horrible, they're the worst aspect of poe 2 be it in the campaign or endgame. They're too big and their generation is just horrible, having lots and lots of small corridors and dead ends. coupled with the facts that we have no movespeed it's really frustating. People have been complaining about it since 0.1 and we got a nerf to it as they used to be even more horrible than now somehow. The movespeed This is also something players have been complaining about since 0.1 and we had a little buff to it thanks to the movespeed runes and essence of increased effect on boots. But somehow GGG thought it was a good idea to nerf it in 0.4 while also, in the interview not understanding what people wanted about move speed. "What do people want more of it ? less of it ? i don't understand" which is what Mark said during the interview. The builds In 0.1 we had a lot of build variety. since then they've nerfed/killed most of the interactions (hexblast my beloved) and made combos necessary. now i have no problem using combos to boost the damage of my abilities in the campaign of even against bosses but the problem is when those combos become necessary to use a skill or do damage at all. this is something we should solve with player progression and not GGG killing skills interactions. When i do hundreds of maps i don't want to press combos for pack of white and blue mobs my main skills should be able to kill them and, on higher budget, even rares. Their unwillingness to give such progression is just boring as we're stuck with the same skills and no way to progress. The defenses Lmao you have a high punitive game where we lose the map, loot,exp and have to rerun the map we just lost to progress the atlas. you would expect such a punitive game to have a lot of defenses options, but somehow, they're worse than poe 1 where we have 6 portals a map. Passive tree it's just damage,barely at that Endgame This is one of the biggest problem of poe2, which is going to be adressed in 0.5 but seeing how they managed this league and last poe1 league i don't have much hope for it. there is no loot, maps are just boring coupled with the fact that they're immense and that there is barely any mob in it. No one wants to run maps they're just pain. coupled with the fact that you cannot choose your layout and that if you die ONCE in a map (because let's be honest, you already barely have anything dropping in your map so you have to run 3 tablets everytime to get something out of it) you do not lose only xp (which i think is normal) but you lose the loot and then you have to RERUN the empty map to progress your infinite atlas tree. This is where it gets bad because it's a layered punishement with the no movespeed and horrible layout and map generation. There is no fun in that it just makes us lose out time for nothing. All of those problems have been a core issue since 0.1 but somehow GGG never listened to our feedback and only did the things they felt like it seems like they barely listen to anything we say and believe their vision of the game is the only correct one and that all the playerbase is wrong about it and seeing the current hotfix about temple. it proves that they don't know what they're doing nor what kind of game they're making. with all those decisions not only do they punish the experienced players but also the casuals by not respecting both of these player's time and fulfilling both the casual and experienced player's expectation are not exclusive, we can have a fulfilling end game while also a satisfying gameplay for casuals. But somehow GGG isn't interested in fixing all of that, the impression they gave me is that they do not care about our opinion, we do not get any interview anymore since 0.2 zizaran for some reason (lmao). They only want the game like they envision it, not for the casual, not for the experienced player only for the developpers. And as a player who love the game, this is infuritating because poe 2 could be such a good game and Poe1 has the solution to many of those problems but somehow they ignore poe 1 seeing it as lesser and a worse game than their poe 2 baby. But the truth is Poe1 is still by far the superior game and i'm saying that by being a poe 2 player first. I'm not saying to turn poe 2 into poe 1 but poe 1 probably faced the same problems before and they refuse to look at the solutions that they can take out of poe 1, that are compatible with poe 2 and put them into the game. TL;DR: GGG feels increasingly out of touch with players. PoE2 repeats PoE1’s recent mistakes: loot scarcity, overly punishing mechanics, and ignoring long-standing feedback. Maps are huge, maze-like, slow, and unrewarding; movespeed is still too low (and even nerfed); build variety is worse with forced combos; defenses are weak despite harsh death penalties; passive tree is bland; endgame is boring, empty, and wastes player time. These issues have existed since 0.1, but GGG prioritizes their “vision” over player feedback. PoE2 could be great, but refusing to learn from PoE1’s solutions is holding it back. Last bumped on Jan 5, 2026, 10:23:09 PM
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" They act as if they were confused on this matter. The extremely overwhelming majority wants a faster pace. Don't believe me? Think this is deluded? Do an in-game poll early in 0.5 and see what happens. They're still confused because somehow some people in here thinks the game is too fast because of a video show cased 5 years ago and they strongly believe that video is the constitution and the final blueprints. Unless they bring the speed back, this game is dead to me. Last edited by Oinkaments#6390 on Jan 4, 2026, 3:05:54 PM
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By the way, yes, the reviews would show what the players want. Even if you take the reviews on STEAM and run them through a neural network to highlight the "pros" and "cons" of the game, you'll see everything right away.
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" And that's why you still linger on its forum I suppose. Last edited by Sakanabi#6664 on Jan 4, 2026, 3:17:46 PM
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" Yes, is that a problem to you? |
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" Not a problem, just shows your hypocrisy. That's all. |
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" How is it hypocrite to tell them my feedback on the game and what I'm hoping for 0.5. This is the feedback forum even if you don't like the feedback and want the game speed to be crippled. If you enjoy the game so much, why are you here exactly? I thought it was the perfect speed and you were happy and yet, you are always here to comment. If I was enjoying the game, I would be actually playing it. Last edited by Oinkaments#6390 on Jan 4, 2026, 3:23:09 PM
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" Some of us work during weekends and it's after Christmas so not too much work you know. That's why. But as soon as I get home I'll play ;) |
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" Hypocrisy ? That actually makes a lot of sense. If the game was fun, he would be playing instead of posting on forum. And so should you. Ask me how I know :D |
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" Well, if someone say "this game is dead to me" then I don't see any reason why bother with it. That's a bit hypocritical to me as it does not look like it's dead to that person imo. Last edited by Sakanabi#6664 on Jan 4, 2026, 3:35:03 PM
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