Week One of Path of Exile: Heist
" So to be clear since im playing a cremation build right now, were those extra projectiles just a Visual bug or actually extra projectiles and thus the skill dealing way more damage than usual? Because if that's the case then even with extra projectiles dealing more damage than intended the skill didnt even feel OP whilst playing it. Hopefully after this bug is fixed, the skill will not degrade from a viable dps skill to mediocre at best if the bug wasnt a visual one after all. thanks for the upcoming league fixes regardless! |
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" Instead of removing players from Rogue Harbour and by that increasing performance of this area and addressing the whole problem, you just chose to fix half of the problem... Can you explain WHY you don't want to remove players from The Rogue, please? Last edited by War_Dragon#4174 on Sep 21, 2020, 1:11:39 AM
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" Visual You show a tendency to dismiss others as unimportant.© All-mighty, worldwide respected, High forum knight, sir 鬼殺し
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Heist without alert level would have been more fun for me. Running past majority of chests isnt fun at all.
Characters are really good. They all feel unique and have interesting stories. Flame wall needs new textures, it looks so out of place. |
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soul mantle fix hello??
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I quite like this one. I could see it fleshed out and expanded to become a fun alternative endgame. Bigger maps, sklill trees for the mercenaries, etc..
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What about Cracking Lance? This was league starter for many ppl and all of them switched right into arc or just forced to make other char cause dmg of this skill is currently way too low
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While I like the idea of the heist mechanic, punishing people for killing stuff in an ARPG is just wrong. Killing unneccessary stuff , sure, but when a mob comes close to my face in an ARPG I am going to kill the mob. There is no worse feeling than being forced to go max block, recovery on block, phase run, and curse stacking to outrun mobs to avoid killing stuff.
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Do you remember... uh... there is a unique called... SOUL MANTLE which was completely screwed with, I assume unintended change, and your own community manager stated that it will be changed. YET YOU DO NOT DO ANYTHING.
yeah. I remember. Thanks |
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Abyss is bugged, the trail is long and the abyss chestbox doesn't spawn after completing it.
Those divine-ire guys in heists are super rippy. If they see you, you can't even dodge them, just 1 shot you. Also it would be real nice if the stash folders are introduced. Trying to sort items in league tabs is more frustrating. Last edited by snj12341#4736 on Sep 21, 2020, 2:09:33 AM
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