Development Manifesto: Harvest Crafting
Honestly though. Who even cares about selling crafts. No one is forcing players to pay for them. YOU might not want us to have top tier items. but that doesn't mean we as players want to settle for garbage we pick up off the ground.
want us to stop deleting bosses by day 2o r 3? make them more challenging. And I don't just mean "unavoidable Damage" or crappy memory games. that is unbelievably lazy. I don't care if a boss has multiple phases. I dont care if they have super armor that gives them 90% dmg reduction for however long. If im build a boss killer. I WILL DELETE YOUR BOSSES. its that simple Ill build EVEN MORE into dmg on the tree and go in for AW8 sirus at 1900 ehp and ZERO defenses outside of my life pool and res. its inevitable. it was always going to happen. and it will always continue to happen in the future. the biggest point no one seems to be figuring out at GGG is...Just because we as players are actually PLAYING THE GAME and ENJOYING a particular aspect of it more than something else does not mean it needs to be broken just because it happens to be our favorite toy. that's petty and done purely out of spite because you lack the imagination to make the end game more challenging. One shot mechanics are garbage unavoidable dmg mechanics are garbage. mini games inside tiny boss rooms are GARBAGE that's not "hard" you want us to stop using TfT for crafting? make the crafting system more intuitive you want us to stop solely relying on harvest to build our items? MAKE VANILLA CRAFTING WORTH IT. 95% of all the groves that DO spawn are full of useless crafts as it is. want to balance harvest? LOWER the encounter below base for other mechanics. Make it a 2% chance Leave the crafts alone. Make Zana not able to offer harvest missions. remove the atlas passives for it. there are more ways than just ruining a perfectly good crafting alternative to balance it. Look at how you butchered fossil crafting. you know what fossils people use? theres maybe 5 that have any sort of demand and its not for crafting items. TLDR; You lack imagination and are taking it out on players that are new to crafting to make up for it |
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GGG opens Pandora's Box then waits for the TOP 1% to profit then nerfs it to the ground before anyone else can profit too.
IT'S GETTING OLD |
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I really like the Oshabi change. But please consider just to adjust the rarity instead of removing harvest crafts.
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Yes. Thank you.
Crafting without Harvest is basically gambling. Crafting with Harvest actually feels like crafting. Slowly over time, they made "crafting" feel more and more like actual crafting and not just straight up gambling. And then Harvest basically made it so that crafting actually felt like crafting without loosing that gambling feel. It let EVERYONE do it, so that if you grinded hard enough, even if you were a 99% player, you too, can craft a useable item. But no, because a small group of players (maybe around 20-50) can pool all their resources to make mirror worthy items, you HAVE TO NERF TO THE GROUND for everyone else. GGG once again nerfing a game mechanic to the ground just because a small group of players can use it to a level that 99.99% of the player base cannot. This is a minor inconvenience to the crafting cabal, and a mechanic killer to everyone else. Its the same thing as killing thousands of people just because one of them might be a murderer. I will never, ever, understand that mindset. |
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Well i think this is a realy Bad change ofc deterministic crafting was not a thing until harvest. But this is the only way casual gamers can craft their own items. With this changes we go back to the pure rng and 1% who can afford Beast imprint until gg item. Just a sad decision.
And Yeah I get All the tft discord trading is some what annoing but i think it's pretty cool that people come together and find a way to trade These craft so everyone has a Chance to craft gg items for themselves... Last edited by Obermaster10#4008 on Mar 10, 2021, 11:57:00 PM
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" Re-reading the "manifesto" actually compounds the anger welling inside. Mods, that are doing a stellar job of censoring comments, you ought to show the "design team" and the "bosses" this thread. Better still, make them play the game as "ordinary player accounts" to "relive that moment" ^^. Even better, make them do it, while they're under some high pressure deadline situation. Nothing can be a more insulting thing to say at your average player than that comment right there. ^^ [Removed by Support] Last edited by Scott_GGG#0000 on Mar 10, 2021, 11:59:22 PM
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why not remove it already?
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I just want to know how many casual players the devs and Chris think are out there blindly slamming exalts onto their gear?
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After 3 seassons of not playing, i back this league and was the league that i play most... I love it...
With this changes u are killing base players... Now items, will cost more, and the 1% players will still have their OP craft... Devs seems they aren't play the game. Because no one want to break a item with 1 ex RNG when u have 12321312321 mods After 2 months i finish all challenges and i was waiting 3.14 But then with this news... u killed all the hype. |
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Incoming lower player base in 3.14.
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