Development Manifesto: Harvest Crafting
" Whatever you did or didn’t in OG harvest doesn’t mean anything, because current harvest is not even 10% of the old one. Do not judge present by the past and vice versa.I have TABS full of OG harvest gear, every single char I play is valued in mirrors, and I still firmly believe that current harvest iteration should stay as is, only the trading of crafts should be prohibited. Persistence makes impossible possible, possible likely and likely definite. Yep, Mirror will drop eventually -_-
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" I mean, some of the posts may come across as tantrums but are the points made illogical if it doesn't benefit anyone? Let me know who this benefits. If this change is not done for the benefit of the players and to increase the overall enjoyment of the game, do you suggest 90% of the players leave and find another game to play instead of complaining? Or, bend over if they don't like what they see? I'm fairly easy-going, but tbh I'm seeing the flaws of GGG's approach to game development and how they make their decisions. I'd implement a couple of things like polls and then take into consideration statistical data such as player retention after league start week 1, 2, 3 etc, build diversity, mtx and stash sales etc. Then, depending on the polls if I'd still be unsure if the change would be well received, I'd give it a trial period and have things like a second vote. Then make a final decision. GGG comes out with their make or break attitude and pisses off thousands of people because the changes only align with a small percentage of people. Last edited by HowToGusta#6151 on Mar 12, 2021, 10:16:35 AM
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Chris, Do you even play the game you're the lead on anymore?
"Using currency items like Exalted Orbs or Chaos Orbs on your gear is a powerful, risky and exciting way to improve it" NOBODY, NOBODY NOBODY finds this powerful or exciting. The risk part absolutely because 99% of the time you're just deleting the currency thru spamming chaos orbs on an item. Players also expressed frustration that the most effective way to get the best items in Path of Exile was to join a discord channel and try to trade for these incredibly crucial crafts. --TRADING IN THIS GAME IS TERRIBLE. YOU HAVE THE AUDACITY TO POINT OUT USING DISCORD AS A REASON FOR THESE CHANGES. all these changes do are screw over the average/above average player. I'm done with this game. Last edited by vagrancyx291#1116 on Mar 12, 2021, 10:17:45 AM
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Still no statements from the devs. We're waiting, friends.
My Hideout -> https://hideoutshowcase.com/hideout/show/2881 (PoE1)
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" The only problem is there no other succesfull game around here. Whatever other game is accesible now - they loses in comparison to poe. Game needs other competitors to not do such unadequate decisions to there playerbase. |
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Im eternal on the tft discord that mean the difference from harvest league and the current implementation is just more private message on the discord. Yep i can't sell anymore 100 fractures craft in one go to amigo but if you do pure atoll running and harvest trading on the discord the end is the same you just have to write to more peoples and that's it. I've just done it with the tailwind/onslaught/elusive boots i made because i wanted to have a general speed boots since i only used my trade league character to test things for the gauntlet so i actually rerolled my character a lot and i made item that worked on them all and it wasnt long at ALL to get the dozen of remove/add needed. I have friend that were printing the triple elevated craft in less than 3 hours of tft discord it's not supposed to be this fast. And for prohibition of trading it's not possible the only "possible" solution would be soul bound something ggg will NEVER allow. To vanquish without perils is to triumph without glory.
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I am sure GGG read through all these posts and they take note of the points. Before they make their decision, they would have weighed the pros and cons of all the scenarios and they would have checked with the big bosses especially on areas that may fundamentally affect bottom-line. Their bosses happens to also owned dozens of multi-million dollars sales games globally and they know this industry more than you or me. Furthermore, when they expand this game to China, the playerbase multiplied by the hundreds. A few hundreds post here may be just a drop in the ocean to them unless we know that the Chinese player base is also all up in arms over this topic.
GGG and Tencent runs a gaming business for decades and they know more about what is good for their game than most of us here. Let just see what happens in April. If you are still sour, make the best of the remaining 1 month of gaming before the changes. |
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" Well, you can tell us how much your friend spent on this triple elevated craft in less than 5 hour? Than we can compare this number to what a mediocre played earns in whole league and again discuss 1% playerbase problems. Last edited by jPinkmen#0217 on Mar 12, 2021, 10:22:33 AM
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" People are complaining, but inevitably players will return (some won't out of principal, but not everyone has the discipline for that). You may think that game devs/big bois at the top know what is best, but if you've ever worked with execs, most have little to no understanding of what makes a good game and mainly focus on sales. GGG/partners/owners etc. don't seem to follow this model because of certain core values. But, when a game as popular and singular as POE (dominating arpg scene) makes unpopular decisions should be addressed/remedied by GGG by weighing the pros and cons - as a business should. Last edited by HowToGusta#6151 on Mar 12, 2021, 10:31:20 AM
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" indeed it's in the few hundred of exalt but the problem there is more the SPEED than the total cost. I'd say the cost is acceptable but the SPEED at which you can make the item is way too quick. I get what ggg say about goal if in the end when you have a bit currency rolling you can finish your project in the span of a day. To vanquish without perils is to triumph without glory.
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