3.15.3 Patch Notes

Good patch, keep up the good work!
Added an option to stop items on the ground from rendering if they're hidden by your item filter, which can help improve performance. This can be found under the Game category in Options.


Single best QoL you have ever introduced. Can actually farm delirium maps without getting stutter because I didnt buy a 5k Pc
''Fixed a bug where the Soul of the Brine King “You cannot be Frozen if you’ve been Frozen Recently” Pantheon Power was not working correctly.''

Thanks. Was annoying to have to grind atlas to get this from a T15 boss, only to not have it working and die to expedition mobs that would perma freeze you.
You should fix a bug when all the expedition monsters are packed they don't take damage. That's really annoying.
Big if true!
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Added an option to stop items on the ground from rendering if they're hidden by your item filter, which can help improve performance. This can be found under the Game category in Options.


Took you... a few years, but hey, finally a real performance improvement that was much needed.
Synthesised Synthesis of Synthetic Synthesising
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Revert 3.7 melee changes | Tfw Synthesis still not core | REVERT SUNDER
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IGN: JustineㆍFlorbelle [Removed by Support] imagine being a forum janitor lmao
nice
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DistantBliss wrote:
''Fixed a bug where the Soul of the Brine King “You cannot be Frozen if you’ve been Frozen Recently” Pantheon Power was not working correctly.''

Thanks. Was annoying to have to grind atlas to get this from a T15 boss, only to not have it working and die to expedition mobs that would perma freeze you.

Yes indeed! :/
Please Fixed Gween and power of League Mechanics because its very strange experience with balance and dont want run maps because of that
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Added an option to stop items on the ground from rendering if they're hidden by your item filter, which can help improve performance. This can be found under the Game category in Options.

Long overdue. Since filter introduction, no less.
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Opening a Map with a “Area contains a Blight Encounter” Enchantment in an Atlas Region with the same Modifier on a Watchstone will no longer consume a charge of the Watchstones Modifier.

Long overdue either. Not as long though.
*sigh*
damage control pls

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