Effects Feedback Thread (Spells ,Waterfalls ,Falling leaves ect.)

any alternate skill art for ground slam comin??
GORLAK SMASH WORDS!!
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So store. so item. http://www.pathofexile.com/forum/view-thread/136100
I still think some of the effects especially in multiplayer are annoyingly bright. Like molten shell, spectral throw (especially with multiple projectiles), freezing pulse. When these effects stack up the whole screen is white. Together with the impact effects and dust all seems really dirty and not polished. I like for example the changes for lightning arrow you made according to that subject. I also like lightning trap even though it is very dominant on the screen. It is dark enough in color and the effect does not have large single-colored surfaces (i hope that makes sense).

Cheers
Last edited by randi#7742 on Nov 7, 2013, 4:46:25 PM
From the Ground Slam thread:

Minor cosmetic suggestion; 50% chance for the vfx on the floor to be mirrored sideways. That, and/or one or two alternate textures selected at random. It would help it look more natural when slamming several times in a row.
Dearest GGG visuals team. I just finished my first run through the Upper Sceptre of God since the release came! (Had a bit of a break) The rain effects outside are great! I've been running around on the outside terraces as often as I can just because they're so different and lovely looking. My thanks for putting the effort in to it, it hasn't gone unnoticed. :) Keep up the great work chaps!

Cheers,
Kris
Last edited by KrisBeard#0907 on Nov 11, 2013, 6:20:47 PM
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KrisBeard wrote:
Dearest GGG visuals team. I just finished my first run through the Upper Sceptre of God since the release came! (Had a bit of a break) The rain effects outside are great! I've been running around on the outside terraces as often as I can just because they're so different and lovely looking. My thanks for putting the effort in to it, it hasn't gone unnoticed. :) Keep up the great work chaps!

Cheers,
Kris


Cheers dude
I like all the fluffy animals[img]http://i.imgur.com/mO8dR.png[\img]
y im slept?
I'm not sure that I write in the correct topic, but please make the charges large
I already miss the old Spectral Throw. Is there any chance we'll see the Brilliant White version available in the shop some day?
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coolguy wrote:
I already miss the old Spectral Throw. Is there any chance we'll see the Brilliant White version available in the shop some day?


The old spectral throw was a white textures 32-32 overlayed over the weapon textures to make it full white. Why would you want that back lol?

It was a place holder while we waited for edge glow.
I like all the fluffy animals[img]http://i.imgur.com/mO8dR.png[\img]
y im slept?
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Russell wrote:
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coolguy wrote:
I already miss the old Spectral Throw. Is there any chance we'll see the Brilliant White version available in the shop some day?


The old spectral throw was a white textures 32-32 overlayed over the weapon textures to make it full white. Why would you want that back lol?

It was a place holder while we waited for edge glow.

Man see if you can get the guys to sell white spectral throw for like 10 points, I guarantee some people will want it. Like it won't be 'spectral' but it still looked pretty cool to just be pure white.
IRON MAN
Infernal Blow could use a fiery trail on swing, similar to the ice on Glacial hammer.
Also the explosion on death could be a bit more fiery, to distinguish it more from other corpse explosion skills.

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