What We're Working On
Ill be honest, im newish to the game, dont have the knowledge around Harvest, but i used to enjoy just trying the old random crafts to see what happens. Now i dont want to do that because i dont want to waste my life force.
All this harvest change has done is dumped on the new players without the knowledge to make good use of it and made it even more insanely hard to craft. Honestly GGG, all you are doing is pulling this game away from the casuals more and more and its sad. |
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Happy as it was.
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"We will rebalance the Lifeforce yield at lower map tiers so that the league is more rewarding early on, without affecting its yield at higher tiers."
Do you mean 200-300 lifeforce from whole garden (not a single crop) on T16 120-150 IIQ map is OK for you??? Are you joking on us? |
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how about you guys at GGG stop tampering with the CORE mechanics of the game already? should have done that in BETA. you know, before you proudly announced that official launch.
normal companies use the beta for getting the core stuff straight and then fine tune the game over years. that only works if you know what you want your game to be tho. at least test your c*** in future because no one makes me believe the last 2 seasons were carefully tested if at all. you had 250k peak players. gz. yet you got the lowest player retention ever. you lost roughly 40k on steam alone this weekend. ty btw for fking up my weekend too. also censoring the forums, so that only the postive comments remain really shows your mentality. would think about it for a sec if i was you. |
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The economy is fucked, Rares enemies are absurd, the league mechanic is one of the worst ever and i don't even know how to make currency anymore (maybe heist, but i hate it).
Sorry but this is a quit for me. Hope it will be better next league. |
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This is honestly infuriating to read, I have to wonder what your QA team is doing, or if they are being listened too.
At what point did anyone do a harvest with arch nem mods and say, yes its okay for this to reward literally nothing? Hiding behind the 'less clicks' ideal feels so disingenuous; there are so many painful moments of constant clicking in this game but you can't consolidate the life force from one plot into one pile? Instead none drops, or so little I have to be in red maps to be able to craft in any meaningful way. After you introduced eldritch currency it seemed like you realized players should have access to weak simple crafts early that can get them going, but now all meaningful essence and harvest crafting is gated behind having a character that is already geared past the point of needing them in that way. I am bewildered by these decisions. And there is no nuance or subtly left to bring, Arch Nemesis is not fun. Full stop the entire system needs to be gutted and reworked as far as I am concerned. I do still hope you can turn this around but the faith and good will I had is dwindling. |
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Seams like the death of PoE is happening, just makes me sad. If this is the direction GGG is heading, I can no longer to continue to support and play this game. Was fun while it lasted, guess it’s time to move on.
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if your aim was to nerf uber 6 man parties like Empy you have succeeded, [Removed by Support]
Last edited by ThomasK_GGG#0000 on Aug 22, 2022, 1:43:10 AM
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This is ridiculous.
If this is "working as intended", then I simply don't want to play this game. Clown behavior. |
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I played this game for 9 years.. I remember when Havoc had his tabula on, blasting maps with pizzablast and laughed. Today? What do we see? Depressed streamers trying to make money on a game that have gone from dog -> dogshit.
What's the reason for not making the game enjoyable and instead you're pushing your stupid mtx ads all over the place and even in the end of this post? That is just triggering... |
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