PoE2: One death in map and its bricked.
First posted updated for recent ideas for community
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What happens if you get disconnected once, is your map ripped? Getting punished for losing to a boss isn't a problem, but if disconnect = map ripped, then that's total bullshit.
I like that PoE2 is anti-glass cannon, that's going to incentivize people to make well-rounded builds. I don't have a problem with "You can't clear a map if you're dead!". 6 lives, like wtf, I don't remember grabbing any 1up shrooms along the way, is this super fucking mario? GIT GUD. Last edited by MrSmiley21#1051 on Dec 5, 2024, 10:58:48 AM
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" No a disconnect will count as a pause once the server sees you’ve disappeared (supposed to be like 100ms+ping), if you are off for more than (estimated) 8-15 mins you will be considered portaled out but will also probably lose your remaining portals as well. As for your second paragraph, we have been ‘immortal’ since the very first beta of the first game. If we weren’t it would be Hardcore. I like the boss resetting a lot, I like the one portal concept (as an option at character creation) a lot as well. I detest with a visceral passion that it’s a forced default change to softcore (the easy mode for casuals, new players, less experienced players and for all to learn all these new mechanics and bosses). Last edited by Timbo Zero#8289 on Dec 5, 2024, 11:04:50 AM
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the 6 portal system worked just fine for that , there was no need to go with this path.
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" "We've been immortal anyway" sounds like cope. Theoretically, you're not wrong, but using such a statement as rhetoric that obviously does not apply to how the overwhelming majority of players are going to approach the game is just silly. |
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It's an infinite mapping system that never stops, that node is dead the actual map itself is not... how HARD is this to understand.
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Your wisdom in your contribution to this thread has been quantum Last edited by Timbo Zero#8289 on Dec 5, 2024, 12:34:21 PM
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I find it just fine. If there's no thrill then there's no point, 6 portals is far too many.
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" I personally agree which is why I’d jump on it in a heartbeat as an option, like SSF is, but for the core softcore game no no no. New and casual players will get to endgame find out there 6 portals, die, be unable to use the others and just quit. And once they’re gone good luck convincing them to give it another try. Last edited by Timbo Zero#8289 on Dec 5, 2024, 1:29:57 PM
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