Yet another post about 1 death per map but I swear this one is important
I’d argue as a console player with less infrastructure for us that 90% of lag deaths are hardware not server and the 10% that are server are not to do with GGG but bad routing from player through various ISPs to the nearest ‘rented’ server blade.
On XBox One my lag deaths especially towards its EoL huge, XBox Series X and my deaths are 10% of what they were and are always me screwing up or (as I live in EU) a well known bad ISP in Europe and a router reboot fixes that instantly for several days. Last edited by Timbo Zero#8289 on Nov 27, 2024, 1:14:11 AM
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