Ascendancy respec suggestion for PoE 2

+1
Please!! I stoped playing because of that. I would love to come back when I will be able to switch between ascendancies
Last edited by PlugandBug#3199 on Dec 30, 2024, 6:41:17 AM
+1
+1
+1
Yeah, just finding out about this after I was looking up other builds to try and finding out you can't switch ascendancies is :\ very disheartening. With how slanted this game is against melee already not being able to change up your playstyle later is whack.
+1
"
AkaAka#0083 wrote:
I dont like there being no way at all to change ascendancies in PoE2 as ascendancies are a big part of the process of crafting your character. Trying out different skill-gem combinations will always be limited by which ascendancy you went for which feels bad in my opinion.

I still think it would make sense to give the choice of ascendancy a little more weight than in PoE1 though.

So some examples for a fix for that could be:

1) There is repeatable sidequest given by a witch, living far in the woods in a hut. After helping her with a personal task (e.g. killing a beast and gathering its glands), she offers a recipe for a mind-altering mixture that can disconnect your mind from your past experiences, which you need to find the ingredients for. Once you do, she will brew the mixture for you which you can ingest. Upon ingesting it will reduce your character level by 1 (metaphor for giving up your mastery of certain skills) but reset your ascendancy. You can repeat the part of finding the ingredients and brewing the mixture.

It will soft-lock you into one ascendancy at higher levels while allowing for experimentation at lower levels, as losing a character level will be far more painful later on.

To prevent abuse, the quest will be completable once per day.


2) The respec quest could also be themed around meeting representatives of the act-related cultures respective gods and asking them for a different path to ascendancy/change of the past in exchange for another trial.


3) Another idea I had just now is to give an ever increasing cost to respecing the ascendancy every time you earn another set of 2 points, with the 7th and 8th point fully locking the ascendancy, making it unchangeable. That way players could experiment at least until reaching early endgame.


in short: make respecing ascendancies cost alot more (in terms of progression/time investment) but make it available again

Thanks for hearing me out GGG, you are amazing at what you do
Can't wait for EA


It realistically needs to change ENTIRELY and the whole "one size fits all" lazy content for ascendancies needs to stop.

Someone ASCENDING means they are far enough into their build to specialize it.

What does that have to do with avoiding traps as a face-tanking warrior or tanking shots from a boss as a caster?

Nothing.

It needs to cater to the ascendancy. There should be an ascendancy for EVERY SINGLE ASCENDANCY CLASS.

And they should test the abilities of that build/player based on the strengths of that ascendancy.

THAT is how it should be.
Visit my Steam profile here: https://steamcommunity.com/id/TheBaconOverlord/
please that's the only thing I would change
+1

Report Forum Post

Report Account:

Report Type

Additional Info