[0.2] Cold Chronomancer Megathread. Nerfed to the ground.

hello. I'm playing chrono since the league start. very underrated character and i'm enjoying it.

how do you guys manage to increase offering duration up to 22sec? my max is 15.
"
Reicat2#2820 wrote:

i want to ask are these node contradict to each other ?
like if i want faster frost bomb shouldnt just choose forthcoming ?


Less duration is set 1, more duration is set 2
"
sotorama#6520 wrote:
hello. I'm playing chrono since the league start. very underrated character and i'm enjoying it.

how do you guys manage to increase offering duration up to 22sec? my max is 15.


1- Arvil's Wheel
Hardwood Targe


2- Persistence


a few nodes in the passive tree + maybe a jewel and you should have...
last time I checked I think I had 19 seconds, but honestly this buff doesn't give much.
(nodes, for example the ones you have here above, green )
Last edited by Roboczewl#8364 on Apr 13, 2025, 8:08:53 AM
"
https://mobalytics.gg/poe-2/builds/cold-cast-on-crit-archmage-paintmaster?weaponSet=set1&widgets-state=eyJmN2Q4MjEwMi03ZTc3LTRhNDQtYWQyNC0zM2I2N2U4YWU3YmYiOnsiZmlsdGVycyI6eyJhY3RpdmVWYXJpYW50SWQiOiJiODlhNThhZC1lYjAwLTQ3NDEtYmVjYS00YTJjMTEzM2YzZjkifSwidHlwZW5hbWUiOiJOZ2ZEb2N1bWVudENtV2lkZ2V0Q29udGVudFZhcmlhbnRzVjEifX0

Hi, I'm thinking about this build which was shared by user monik390, and even though I have quite a lot of Spirit, I still can't quite fit everything in. I really wanted to add an extra curse — Hypothermia — to the Blasphemy skill, but that would require even more Spirit. There’s one node that the author of the build mentions (Profane Commander), but it’s only +5% :)
The reason I’m looking into this is because I’d like to free up a slot for an additional skill.

If I currently have 327 Spirit, then +5% would give me around 16 extra points.

Do you happen to know of anything else, maybe something a bit obscure, that could be used to increase Spirit?

Also, if you’re using FrostBolt, what support gems are you running with it? The build author does mention this skill, although if I understand correctly, they don’t include it in the endgame setup — but I can’t see what supports they’re using with it.


Quality on Archmage, Cast on Crit and Blasphemy reduce reservation by 10%, so that's 10 less spirit from each Archmage and CoC, and 6 less spirit from Blasphemy, in total 26 less spirit needed. So with quality you need minimum 224 spirit on gear, without quality you need 250.
"
"
Kaintxu#8831 wrote:


Hi sorry, don’t take this the wrong way, but could you stop complaining about frost bomb and how much you don’t like it?

There are many clases and ascendancies and ways to play. If you don’t like it, choose a different one, but you don’t need to swear and cry about FB/FW if you don’t like it. You are in a topic about that. There are other topics for other builds.


Something can inspire either admiration or disgust — I personally feel disgust towards this "skill." If I were expressing admiration this often, I suppose you wouldn’t feel so uncomfortable.
This discussion is about the chronomancer, not about being forced to use this skill. But alright, out of respect for sensitivities, I'll I promise tone it down.


Actually now, it would be the same if someone just came here to just say frostbomb is the best skill ever.

We come here to read useful input, whining so much online about not liking a skill on a topic about that build does nothing for it. I respect you not liking it, don’t get me wrong, same as I might not like other classes, but I just don’t t go to their topics to complain.

Just get over it, find something you like playing and enjoy the game and focus on those good parts
Last edited by Kaintxu#8831 on Apr 13, 2025, 8:30:40 AM
hi guys any suggestion on the annointment on the amulet?
Thank you
"
"
sotorama#6520 wrote:
hello. I'm playing chrono since the league start. very underrated character and i'm enjoying it.

how do you guys manage to increase offering duration up to 22sec? my max is 15.


1- Arvil's Wheel
Hardwood Targe


2- Persistence


a few nodes in the passive tree + maybe a jewel and you should have...
last time I checked I think I had 19 seconds, but honestly this buff doesn't give much.
(nodes, for example the ones you have here above, green )


I see, thanks. Unfortunately I can't use neither. I'm using staff sigil of power as 2nd weapon. managed to find one lv18 + 6 skill overall. quite a damage boost
"
monik390#5560 wrote:

Yeah.

That is why I just went for damage. Campaign on Cruel was a breeze, same went for maps.

I got bored with t3-t5 and just bought a few of t9, was surprisingly good, besides the fact that I have 1.3k life and 500 es xD

Lvled to 79 and that's it.

I still went for Blasphemy/Temporal Chains, got 30% curse effect on it. I still think it's a good defensive layers. During my lvling from 65 to 79 I died just 2 times.

And yeah, got offering duration up to 22 seconds again. It is still about 20-25% more damage.

As for the gear, 4/10 of things are from acts (body, helmet, belt, ring).
I got +5 cold wand for 40ex and those cheap Nightscale gloves for 150% mana regen on crit. Effigy is very strong for being dirty cheap.

Kinda this. Did a couple of t11 - was still good, no problems with map bosses at all. Damage is here (esp


What is offering duration for? Still new to the build

Also, how do you guys reduce CD for frost bomb and frost wall so you can cast it more often? Still a bit lost with that
Last edited by Kaintxu#8831 on Apr 13, 2025, 8:42:56 AM
"
Kaintxu#8831 wrote:


What is offering duration for? Still new to the build

Also, how do you guys reduce CD for frost bomb and frost wall so you can cast it more often? Still a bit lost with that


order of importance i think:

-6% or 12% cdr in crono itself.

-33% chance to not consume CD in chronmancer. now and again should be your first pick.

-Possibly time snap. allowing you to manually reset all CDs. this includes unleash, frostbomb, all 3 frostwall charges, time rift, timesnap, convalescence, etc. very powerful. but another button to press, and other chrono skills are also very good.

-Amulet anoint. Multitasking 12% cdr/16% skill effect duration, or volatile catalyst 10% cdr/10% aoe effect
if we are manually picking conservative casting, and possibly siphon, these are easy choices. as if they weren't before as well. I'd pick volatile catalyst again.

-Ingenuity support. 30% cdr. now, this can only go in ONE skill. and has ALOT of competition.. frostwall, bomb, timefreeze, timesnap, unleash, convalescence. I would probably choose frostwall in .2 consistently. I had it in frostbomb in .1. as the .1 primary frost bomber, it was the major map clearer/dps for me. but in .2, frost wall cd nerf means we need it in there, to sustain, and freezebuild more consistently. (and unleash+comet, or unleash+nova actually competes with frostbomb..)

those are the given, this is a maybe.
-forthcoming. 10% cdr, 26% reduced skill effect duration. skill effect duration for this build has Pros and cons. Reduced skill effect duration makes frostbomb explode faster. GREAT. but reduced skill effect duration ALSO, reduces the duration of exposure, the duration of convalescence, the duration of time rift, time freeze, the duration of curses, the duration of soul feast, the duration of unleash. and probably more im forgetting. its a harder yes/no to decide. can be balanced out with lots of +skill duration. like annointing multitasking to directly counter it.

these are remote possibilities.
-https://poe2db.tw/us/Crest_of_Ardura
30-50% cdr shield. potential use as weaponswap. or cdr versus raw damage of focus/sceptre/wand..

-https://poe2db.tw/us/Sands_of_Silk
15-30% cdr chest. free blink too. probably not worth the tanking of ES.


Offering duration. it buffs how long the soul offering 20-77% increased spell damage buff stays on you. base is 4+1second.
https://poe2db.tw/us/Soul_Offering
"
monik390#5560 wrote:

But yeah, this is just a raw example that doesn't include lots of things.

Basically, Scetre setup offers way more ES from the Chest (bc spirit mod takes the ES spot here), and just more persistent buffs to fit. Ez spirit. Like CoC+CoF. With Foci you have to choose between them, if you want Blasphemy too.

Archmage, on the other hand, offers just 15-20% more damage which doesn't scale with hypothermia/cold exposure, and increase mana cost.

It's still absolutely necessary to run Archmage with sceptres tho, bc it's the only way to make it a bit closer to foci powercreep.

~~~~

My point is still it - Sceptres ain't mandatory in the medium-budget range now. They have pros and cons in comparison to foci.

Not sure about big budgets tho.


I was running a malice scepter in .1 and didn't notice this as much.
But running one now in .2 I find the CW dropping off constantly. and in general enemies being outside of its effect.

Malice aura is enemies in your presence.

previously, if I stepped in and out of the area, the CW would keep building up. but, now the constant drop off means, as you step away, the stacks start dropping off instantly.

And presence used to easily cover the screen. and with even a bit of inc presence, start building CW off screen.
now, its tiny.

so much so, I can't recommend malice aura at all. certainly not while leveling. MAYBE its something to come back to at level 18-20 sceptres. with whatever they add with runes, and with a +presence sceptre.
(I don't love sceptre mods being all minion based. hate that design element. weapons being so build specific.)

best sceptre
-+ to max mana +164
-+inc spirit +65%
=+inc spirit/mana +38%(+103 spirit max) /+45
-+int +33
-+mana regen +69%
-+presence area of effect. +80%


discipline or rattling are better while leveling.

Report Forum Post

Report Account:

Report Type

Additional Info