Cold Chronomancer Megathread. All content cleared. Leveling guide added.

Alright. Nothing has changed, besides Considered Casting fix.

Here's quick Xesht 8/8: https://youtu.be/mMrMzLWiuVk

Tried Comet/Frost Bomb too, but ugh... Didn't really have a chance to do them properly. EoW always drains 1st mana pool. The Second mana pool is triggered by frost wall xD

I put Concentrated Effect/Elemental Focus instead of CC/Impetus, and that's it. EF isn't good tho, probably should put Rising Tempest or whatever. Not sure. Impetus isn't required for me on pinnacles.

UPD: I put CC in Frost Wall, Cold Mastery in CoC instead of it, for clearing. Elemental Focus is ok for pinnacles, bc we kill them faster than freeze. Maxroll updated.

Surprisingly, I like Bludgeon in Frost Wall.

Also, put Soul Core of Zantipi in Maligaro's instead of 2% mana - 58 dex requirement now. Way better than before. Fit 30% cast speed Snakepit again, 0.5s Frostbolt. Feels so good so I started to consider getting more projectile speed.
Last edited by monik390#5560 on Jan 17, 2025, 3:21:35 AM
Simulacrum 8/8: https://youtu.be/57b3GW2ir18

Nah, everything is fine.
So yeah, slightly nerfed Comet, but that was a bug fix.

Overall, decent patch, I like it.
Finally can find some citadels.
"
monik390#5560 wrote:
Simulacrum 8/8: https://youtu.be/57b3GW2ir18

Nah, everything is fine.
So yeah, slightly nerfed Comet, but that was a bug fix.

Overall, decent patch, I like it.
Finally can find some citadels.


are you using maligaro setup here? I just started gearing my own chronomancer.
"
Casia#1093 wrote:
"
Since the patch is live now, anyone noticing that just casting Frost Wall on mobs kills them now? Or was this always the case and I never noticed before.

Previously I was manually blowing em up with pointblank frost orbs to try and trigger comets to clear my screen.


it always did this.... versus human sized or larger enemies. with a few select human sized it didn't.

seems to be working the same to me.


I was playing Cold Sorc directly before and after the patch, and I noticed straight away something had changed. I can't be imagining it because I've seen several people comment the same thing now.

There were always mobs it would hit and mobs it wouldn't, but it feels like there are now a lot more mobs that it will hit. A lot of small-to-medium sized mobs would only get pushed back previously, but now they get insta-gibbed. Seems like only the very smallest of mobs escape the hit now.
"


are you using maligaro setup here? I just started gearing my own chronomancer.


Ye, latest setup: https://www.pathofexile.com/forum/view-thread/3592843/page/73#p25859487

"

I was playing Cold Sorc directly before and after the patch, and I noticed straight away something had changed. I can't be imagining it because I've seen several people comment the same thing now.

There were always mobs it would hit and mobs it wouldn't, but it feels like there are now a lot more mobs that it will hit. A lot of small-to-medium sized mobs would only get pushed back previously, but now they get insta-gibbed. Seems like only the very smallest of mobs escape the hit now.


+1, it is definitely hitting smaller enemies now. W.
"
"
Casia#1093 wrote:
"
Since the patch is live now, anyone noticing that just casting Frost Wall on mobs kills them now? Or was this always the case and I never noticed before.

Previously I was manually blowing em up with pointblank frost orbs to try and trigger comets to clear my screen.


it always did this.... versus human sized or larger enemies. with a few select human sized it didn't.

seems to be working the same to me.


I was playing Cold Sorc directly before and after the patch, and I noticed straight away something had changed. I can't be imagining it because I've seen several people comment the same thing now.

There were always mobs it would hit and mobs it wouldn't, but it feels like there are now a lot more mobs that it will hit. A lot of small-to-medium sized mobs would only get pushed back previously, but now they get insta-gibbed. Seems like only the very smallest of mobs escape the hit now.


I couldn't replicate anything.

I thought at first something might have changed. it DID feel like it was popping more.

My first hypothesis was, a change in how frostwalls pushed enemies back, and spawned. it used to be, it would push small enemies out of the way. and if the enemy can't be pushed out of the way, the wall itself would spawn on the side. I thought perhaps, its now exploding if the wall can't properly spawn due to even small enemies occupying the location.

could not replicate it.
purposely cascade pushing enemies into walls was not causing them to pop.

general enemy type. I did not observe any enemies that previously it didn't pop on, popping on them.


unexplained pops... that is still a thing. I usually assume thats enemies attacking the walls. or perhaps its the "explode when pushed hard enough" mechanic. which I still have no idea what that is or how it works.
"
monik390#5560 wrote:
"


are you using maligaro setup here? I just started gearing my own chronomancer.


Ye, latest setup: https://www.pathofexile.com/forum/view-thread/3592843/page/73#p25859487

Monik hi,i have 3600 mana with old setup, if i pick Morior Invictus and Maligaro Gloves i lost ~300mana pool (i calculated with 4 soul cores to mana) what u think its normaly? Or rare setup better?

p.s. I had 0,55sec cast time on skills now (with rare setup).

And i remove Acceleration, added Concentrated Effect to frost bolt (In fact, all the cleaning work is done by the wall and the comet).

Have 55,000 explode damage on frost bolt (19 lvl archmage +1). I think it's good for bosses without Maligaro/MoriorInvictus what u think?
Last edited by Kabanaken#0870 on Jan 17, 2025, 10:38:56 AM
"
monik390#5560 wrote:
Alright. Nothing has changed, besides Considered Casting fix.

Here's quick Xesht 8/8: https://youtu.be/mMrMzLWiuVk

Tried Comet/Frost Bomb too, but ugh... Didn't really have a chance to do them properly. EoW always drains 1st mana pool. The Second mana pool is triggered by frost wall xD

I put Concentrated Effect/Elemental Focus instead of CC/Impetus, and that's it. EF isn't good tho, probably should put Rising Tempest or whatever. Not sure. Impetus isn't required for me on pinnacles.

UPD: I put CC in Frost Wall, Cold Mastery in CoC instead of it, for clearing. Elemental Focus is ok for pinnacles, bc we kill them faster than freeze. Maxroll updated.

Surprisingly, I like Bludgeon in Frost Wall.

Also, put Soul Core of Zantipi in Maligaro's instead of 2% mana - 58 dex requirement now. Way better than before. Fit 30% cast speed Snakepit again, 0.5s Frostbolt. Feels so good so I started to consider getting more projectile speed.


I wonder what the breakpoint is for EoW to work like that.

I'm still just finding frostbomb working well. max aoe on it, and the CD doesn't mean much. esp with wall and tempchains doing their things.

Finishing up t14 maps, and starting t15. random poke deaths is my issue. need survival gear. more es, and mostly more Mana. don't have enough mana to go archmage. even coc can drain me sometimes too much. def not mom. occasionally hp regen enemies are a giant pita. I need to set up weapon swap for that for sure.




don't forget you can quality flasks up pretty easy now. EVERY salvaged flask gives a full orb.
"
monik390#5560 wrote:
Alright. Nothing has changed, besides Considered Casting fix.

Here's quick Xesht 8/8: https://youtu.be/mMrMzLWiuVk

Tried Comet/Frost Bomb too, but ugh... Didn't really have a chance to do them properly. EoW always drains 1st mana pool. The Second mana pool is triggered by frost wall xD

I put Concentrated Effect/Elemental Focus instead of CC/Impetus, and that's it. EF isn't good tho, probably should put Rising Tempest or whatever. Not sure. Impetus isn't required for me on pinnacles.

UPD: I put CC in Frost Wall, Cold Mastery in CoC instead of it, for clearing. Elemental Focus is ok for pinnacles, bc we kill them faster than freeze. Maxroll updated.

Surprisingly, I like Bludgeon in Frost Wall.

Also, put Soul Core of Zantipi in Maligaro's instead of 2% mana - 58 dex requirement now. Way better than before. Fit 30% cast speed Snakepit again, 0.5s Frostbolt. Feels so good so I started to consider getting more projectile speed.


I wonder what the breakpoint is for EoW to work like that.

I'm still just finding frostbomb working well. max aoe on it, and the CD doesn't mean much. esp with wall and tempchains doing their things. There might be a gear level where, I could swap spell echo to coc+comet. but that extra aoe on echo is still nice for bomb itself..

Finishing up t14 maps, and starting t15. random poke deaths is my issue. need survival gear. more es, and mostly more Mana. don't have enough mana to go archmage. even coc can drain me sometimes too much. def not mom. occasionally hp regen enemies are a giant pita. I need to set up weapon swap for that for sure.




don't forget you can quality flasks up pretty easy now. EVERY salvaged flask gives a full orb.
Last edited by Casia#1093 on Jan 17, 2025, 10:33:21 AM

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