Addressing your Early Access Post-launch Feedback

Hi,
so i /played for 3 days 12 hours the sorceress and my overall experience was pretty good.
Nice graphics, very good performance and the fun was definitely there.
Personally, I felt the campaign was a bit too long and the maps/areas were too big.
As for the skill rebalancing, I'm not too worried and will just wait and see what happens.
However, what really annoys me INCREDIBLY is the way you ascend. I hated Sanctum to death in PoE1 and refused to play it, and now in PoE2 I'm being forced to play it, but I'm still going to refuse. It's so incredibly frustrating that I don't feel like playing anymore.

Edit: Okay, I figured out how to get my 3rd ascendancy point without playing sanctum. I think it should have been addressed/communicated much better how this system works.
Last edited by WL_PaiMei#1630 on Dec 13, 2024, 9:49:14 PM
The sanctum ascendancy trial is absolutely insane for melee. I won't be ascending with the current system in place.
very good
Nice update, quick reaction too, ty....now if only we could fix the game from crashing on loading screens so some of us could actually play and enjoy these things, that would be great.
Feels like the game changed a lot already and became much easier. It doesn't feel like an original vision for PoE 2 anymore. I saw someone write that they were waiting for PoE 2 ruthless already. Well, I agree with him.
The font size should be adjustable. It is difficult to read descriptions on screens like those of the ASUS ROG Ally or other portable devices.
Nice.
And it is still crap :) Sorry, but game is slow, crafting doesn't exist and that's not poe. It's some very weird mix of 20% poe and 80% souls. Around half of your community dont like souls. People dont want this and you know that. Why are you pushing things which people dont want? Once again: PEOPLE DONT WANT SOULS.
I now over 100 hours, level 70 endgame mapping char, tried all chars, 1 level 25 merc and a level 30 warrior.

Where are the changes to the trials?! From my friends noone is doing them, all sitting on 2 or 4 ascendency points because of this bullshit mechanic?! I tried for HOURS with my warrior - closest one was 25% hp on the final boss, then the freaking ground AOE spam got me because i ran out of life flask.
game is amazing but there's something that is reeeaaaally grinding my gears (hehe) and it is the fact that melee skills autotarget even when playing with mouse. it's insufferable to play as a monk and having to carefully adjust where you place your bell because even if you click on it your character just autotargets other directions and doesn't hit the fcking bell. please, create an option for "force cursor targeting" so we can properly control our character
another thing, bothers me way less but is still a bit annoying. I wish there was an option for "movement towards cursor", so WASD would take the cursor position as reference instead of functioning kinda as cardinal directions. if I press W, I want to move foward towards where the cursor is pointing. A and D to strafe, and S to back down from where I'm pointing. this would REALLY increase movement controls in keyboard+mouse

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