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This topic here is about the longterm problems that a vastly punishing game model causes. And the feedback OP gave is reflecting and outlining the serious threats of the punishment 'vision' concerning the longlivity of PoE2.
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Why is the only "Solution" to this problem some variation of "make the game move so fast and scale so hard you don't even really play it anymore, like PoE1"?
Holy COW, where in god's name did you hear me say THAT?
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Posted byAngryGekko#0233on Dec 21, 2024, 11:52:00 AM
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It's so amusing (and infuriating) to watch so many players in this and every other thread cry and scream about how it's "punishing" and "tedious" to engage with the game.
Like, how DARE a game disrespect your time so badly as to require you to hit some monsters more than once. Or engage a boss for longer than four whole seconds. Or take more time to walk across a map than an adult human being takes to walk to the other side of their bathroom.
Seriously, y'all. Path 1 is right. Over. There. Right next door. it is the next game up from Path 2 in your Steam library. Or wherever it happens to be. It is clearly the game you actually want, where actually engaging with and playing the game is the surest possible sign of abject failure. Why not play it?
She/Her
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Posted by1453R#7804on Dec 21, 2024, 11:54:05 AM
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Man someone report all of us who beat the campaign without trading, we must have been hacking.
No, you just got lucky drops. Congrats. A lot of players don't.
And there will be people on the planet who never got a single ex, and there will be people who got a mirror from hillock. Luck is hard to measure on a single persons' experience. Statistics should be gathering atm, so lets see how GGG address that issues in the future. Now they already took some actions by raising drop rates in early acts.
Just to add, luck is not the only factor for successful "SSF" playthrough. Choosing the "right" build is a big factor aswell. There are builds that don't require too much gear investment to take off compared to others. & Some game knowledge will help aswell to circumvent any roadblock you can find.
So I guess, the stats on the class & skill (gems) distribution can help GGG, to find those pain points why certain class or build strugle compared to others.
"A game IS supposed to waste your time but it's not supposed to make you FEEL like you're wasting your time:
It's supposed to make you WANT to waste your time."
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Posted byboyandroid#6548on Dec 21, 2024, 11:57:16 AM
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It's so amusing (and infuriating) to watch so many players in this and every other thread cry and scream about how it's "punishing" and "tedious" to engage with the game.
Like, how DARE a game disrespect your time so badly as to require you to hit some monsters more than once. Or engage a boss for longer than four whole seconds. Or take more time to walk across a map than an adult human being takes to walk to the other side of their bathroom.
Seriously, y'all. Path 1 is right. Over. There. Right next door. it is the next game up from Path 2 in your Steam library. Or wherever it happens to be. It is clearly the game you actually want, where actually engaging with and playing the game is the surest possible sign of abject failure. Why not play it?
When I asked the question why ive never seen any of people asking for a slower gameplay with meaningful bosses in ruthless - people started to avoid such question or teaching me about it. The scarcity and speed of POE2 was implemented a lot earlier, and almost nobody cared.
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Posted byQuerker#1809on Dec 21, 2024, 11:57:48 AM
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It's so amusing (and infuriating) to watch so many players in this and every other thread cry and scream about how it's "punishing" and "tedious" to engage with the game.
Like, how DARE a game disrespect your time so badly as to require you to hit some monsters more than once. Or engage a boss for longer than four whole seconds. Or take more time to walk across a map than an adult human being takes to walk to the other side of their bathroom.
Seriously, y'all. Path 1 is right. Over. There. Right next door. it is the next game up from Path 2 in your Steam library. Or wherever it happens to be. It is clearly the game you actually want, where actually engaging with and playing the game is the surest possible sign of abject failure. Why not play it?
Couldn't have said it better myself. Reading this thread I was hoping for some interesting feedback, but it sums up to "make it just like POE1" while claiming you want it to be different.
Truth is, if they make most of the changes the OP and others are asking for, it'll just be POE1 again. No thanks. I'll play POE1 if I want POE1. There's a reason they split poe2 off into its own thing, to remain its own thing. Doesn't mean there aren't issues with the game, but the solution isn't "make it more like poe1".
Last edited by Dochland191#0146 on Dec 21, 2024, 11:59:12 AM
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Posted byDochland191#0146on Dec 21, 2024, 11:58:09 AM
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It's so amusing (and infuriating) to watch so many players in this and every other thread cry and scream about how it's "punishing" and "tedious" to engage with the game.
Like, how DARE a game disrespect your time so badly as to require you to hit some monsters more than once. Or engage a boss for longer than four whole seconds. Or take more time to walk across a map than an adult human being takes to walk to the other side of their bathroom.
Seriously, y'all. Path 1 is right. Over. There. Right next door. it is the next game up from Path 2 in your Steam library. Or wherever it happens to be. It is clearly the game you actually want, where actually engaging with and playing the game is the surest possible sign of abject failure. Why not play it?
All these "go play poe 1" arguments are getting old. No. We want this game to actually be good, not to die in obscurity after 1 league because all the hype-train riding tourists left.
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Posted byToforto#2372on Dec 21, 2024, 11:59:06 AM
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This topic here is about the longterm problems that a vastly punishing game model causes. And the feedback OP gave is reflecting and outlining the serious threats of the punishment 'vision' concerning the longlivity of PoE2.
...
Why is the only "Solution" to this problem some variation of "make the game move so fast and scale so hard you don't even really play it anymore, like PoE1"?
Nothing force you to zoom in poe1. I never liked to zoom, I don't like the tediousness of poe2 either. Done everything in poe1 at my pace.
On the other hand, poe2 clearly want me to play at a certain pace with a specific gameplay.
Skill issue, you're just too bad to play poe1. PoE2 is boring easy with 0 depth EA or not.
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Posted byepiphase#4568on Dec 21, 2024, 12:00:17 PM
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It's so amusing (and infuriating) to watch so many players in this and every other thread cry and scream about how it's "punishing" and "tedious" to engage with the game.
Like, how DARE a game disrespect your time so badly as to require you to hit some monsters more than once. Or engage a boss for longer than four whole seconds. Or take more time to walk across a map than an adult human being takes to walk to the other side of their bathroom.
Seriously, y'all. Path 1 is right. Over. There. Right next door. it is the next game up from Path 2 in your Steam library. Or wherever it happens to be. It is clearly the game you actually want, where actually engaging with and playing the game is the surest possible sign of abject failure. Why not play it?
All these "go play poe 1" arguments are getting old. No. We want this game to actually be good, not to die in obscurity after 1 league because all the hype-train riding tourists left.
All these "make the game more like poe 1" threads are just as tiring, though.
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Posted byDochland191#0146on Dec 21, 2024, 12:00:33 PM
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It's so amusing (and infuriating) to watch so many players in this and every other thread cry and scream about how it's "punishing" and "tedious" to engage with the game.
Like, how DARE a game disrespect your time so badly as to require you to hit some monsters more than once. Or engage a boss for longer than four whole seconds. Or take more time to walk across a map than an adult human being takes to walk to the other side of their bathroom.
Seriously, y'all. Path 1 is right. Over. There. Right next door. it is the next game up from Path 2 in your Steam library. Or wherever it happens to be. It is clearly the game you actually want, where actually engaging with and playing the game is the surest possible sign of abject failure. Why not play it?
Couldn't have said it better myself. Reading this thread I was hoping for some interesting feedback, but it sums up to "make it just like POE1" while claiming you want it to be different.
Truth is, if they make most of the changes the OP and others are asking for, it'll just be POE1 again. No thanks. I'll play POE1 if I want POE1. There's a reason they split poe2 off into its own thing, to remain its own thing. Doesn't mean there aren't issues with the game, but the solution isn't "make it more like poe1".
And when I read guys like you I wonder which streamer got you to play an aRPG because clearly you ignore everything of the genre and have nothing to do here.
You want to play a slower version of an aRPG, based around storytelling and engaging moment to moment combat? Guess what you have the entire RPG genre to play aside from one subgenre: aRPG.
Now dodgeroll your way to the circus, clown. Your place is not here mere peasant. Delirium and ritual will teach you.
Last edited by epiphase#4568 on Dec 21, 2024, 12:04:04 PM
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Posted byepiphase#4568on Dec 21, 2024, 12:02:53 PM
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All these "make the game more like poe 1" threads are just as tiring, though.
Except nobody asks for it. I couldn't care less. We ask for making the game fun.
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Posted byArunderan#4678on Dec 21, 2024, 12:03:12 PM
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