Why POE2’s Direction Is Worrying for Veterans and Newcomers Alike
" where did you get this info? I missed it. |
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" It would might be a disaster for you, I don't know. Not for the game. Just keep current setup for people of your opinion and name the server Ruthless. Make a true softcore setup for the casual crowd. That is win-win. Leaving 50% or more of the players with a 12 year old outdated game is NOT win-win. |
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" Great post! I agree with a lot of this however I believe the game being slower is better. Lets be honest.... PoE1 stopped being an ARPG a long time ago and turned into this weird lightshow/loot picking game. Builds so efficient they kill mulltiple screens away with a click and move so fast it seems almost unnatural that a real person was controlling the character. Thats ridiculous, at that point, why even bother with animations? Just add colored dots to represent monsters and yellow colored dots to represent rare monsters and let your rainbow lasers erase the dots. I really think the issue is some of the games areas are unnecessarily gigantic and take to long to traverse. Also, I believe there should be some sort of meta choice making in the game regarding ascendancy however, I believe maybe they should allow us to fully delve into those ascendancies. (take all the nodes) I agree on the trials dilemma, warrior is just completely screwed compared to other classes in the trials. The trials themselves are too easy and the pseudo difficulty is the honour system. Fix: make the trials difficult, remove honour. Orbs should drop 50x more than they do if they want to have endgame be more crafting focused using this lottery/luck system they have. "I became insane, with long intervals of horrible sanity." - Edgar Allan Poe
IGN: DarkenedSoui |
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One initial thought that may defend the other (the 2 reps from GGG of the interview) side perhaps...their remarks were quite intentional (despite the lack of empathy), and it was in doing so for the best for the future, i.e. prepare those that think there will be change and that it will be diff from PoE1 (end-game/mapping) but he already knows it's a lost cause (currently leaning towards they are in-the-know re. general community sentiments [and perhaps there really is nothing they can/will do]). However, playing devil's advocate, given the past history of PoE1 and what many others have said for their track record - this also isn't anything new in a way...so perhaps this is again no different, and history repeats itself once again (in due time).
To re-iterate (TLDR): post-interview, (personally) my current (until more data arrives from the community/YT/forums/Reddit/etc) bet will side on past history, i.e. "melee < ranged" and "zoom zoom 1-shot" -- so, no real changes from PoE1, essentially (with the main outlier of the campaign for the 1st ~60 lvls or so...lol --- and new melee classes like Druid/Templar/Marauder...lol [bye Warrior...lol {I don't count Monk...lol -- nor minion/Witch...lol}]) -- and timing-wise, I'll just say 2026+ (so, guessing 1 more year of gamedev until full Release post-this EA). (Post this interview w/ the 2 GGG reps, I just decided to bite the bullet and re-rolled Monk [finally?] for SSF [felt the additional handicap of SSF would help Balance it out...lol. {Merc lvl ~64, Witch lvl 21, Warrior lvl 66 -- considering trying out the Quarterstaff for my Merc -- Re-spec Again...lol -- and yes, will still be on the lookout for future Druid/Templar/Marauder...lol}]) Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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it's quite worrying that grenades are not buffed yet
"buff grenades"
- Buff Grenades (Buff-Grenades) |
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100% agree with OP
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just a small opinion...
poe2 = slow game, little crafting and so on blah blah while "new players" say: they love it this way (well let them love it) more or less if everything = slow after 1 year these "new players" will be gone hopping to another "new game" so poe2 will be dead sooner or later. they can hop from d3 -> d4 -> other games -> poe2 just looking for something different to try for a few months and after grinding and "not having fun anymore" time to hop to another game~ conclusion poe3 will come out soon XD so sorry to the devs that wasted time to everything they made to poe2 as it might be a short lived game. p.s. just think about it why is poe1 still alive after 12 years. while many games is dead in like 3 years or shorter. |
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I'l be totally honest.
I want PoE 2 to be very similar to PoE 1. PoE 1 is my favorite game, maybe ever together with first 5-6 years of WoW. I'm a simple man, reason i want PoE 2 to be like PoE 1 is so that i can have a fresh "PoE 1" league every 2 months ish instead of 4. |
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" We were all hoping that POE2 would be the saviour. To bring a breath of fresh air to POE1. But they really shattered all our dreams. No new assets, no new graphics and animations. Nothing at all. Last edited by Kaukus1#7461 on Jan 18, 2025, 9:00:33 AM
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Thanks for a well thought through post and criticism not limited to "This sucks". I personally wouldn't mind the game to be slower than PoE 1 if it didn't mean spongy healthbars and being forced to have movement speed on boots to even get anywhere.
To add to this, I think the game design should offer way more accessibility options. As someone with a protanopia colour sight deficit many gfx effects are virtually invisible to me due to poor choice of effect coloration, background colors and particle density. It's 2025 and PoE 2 isn't develeoped in a garage. It feels like a letdown to me, virtually no thought went into accessibilty apparently. It's early access though and I really hope, GGG improves on their work. |
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