Poison Gas Arrow Pathfinder
" Try Icebreaker notable |
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Hello and thanks for sharing your build to us ! I am currently wondering because i saw your build page on maxroll and saw that you have 160 spirit but no gear equiped with spirit on it .
Where do you find extra spirit to reach 160 . Thank you for the reply and have a nice day ! :D |
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If I have the ability to generate up to 6 poison stacks
But I don't have +1 on gas arrow itself Will each cloud be able to stack multiple poisons? I think so from experience but not sure. Also, whether the +1 is on the cloud itself or not, does the cloud continue to add stacks to enemies as it lingers and if so how quickly? Again I think it does but I'm far from sure. To me it seems to add stacks over time but I have not done focused testing. If the +1 is on the gem for gas arrow I also wonder if it can instantly generate 2 stacks, or if it's 1 then another. Gonna try to test this all tonight I'm just not sure where or how to do it. A test dummy for the hideout would be a dream. But I figured one of you might already know, I've learned so much from this thread to improve my build. Very close to trying content past t15 maps and wanna know options for single targets. | |
Hey guys, does corrosion don't work for bosses to break their armour?
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Spoiler
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Probably cooked too hard a bit with things but I like where I'm sitting at right now. 8k ES Feels comfortable, flask recovery is ok, rarity is near 100, controlled destruction for icebreaker removes the frozen issue. Ended up finding one with -5 ele resist, and then just bought a 3 socketed ghostwrithe to compensate for -5. This build feels like where devs want most builds to be. When I invest into a 150+ div weapon, the dps will feel extremely better. As it stands now, its just ok. Enough to clear breaches comfortably and a decent time on bosses. Feels like there should be better ways to scale poison but right now its mainly relying on jewels or physical damage. I invested toxic growth with added chaos damage and a wither support to help damage for bosses, I'm sure theres a better way with totem. If theres one thing I think this set up needs is either bigger area of effect on gas arrow or poison spreading after death needs a slightly increased radius. I feel like there should be a better anointment for us, but after checking other poison builds it seems like they usually rely on heavy ammunition which is slightly disappointing just because of how boring it is. Recommend if you can fit it to your items somehow, always go for physical damage to attacks, quiver, ring, etc. Going to invest in the bigger bow when I get enough currency, and if the damage amp isn't what I desire then I might switch over to Lightning arrow, not sure. As of now though, this build can do all content which is nice. |
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+projectile damage
how does that fit into the gas arrow damage equation? (is this correct? found in this topic). (phys dps * inc Attack damage) * Poison magnitude. e.g. Crushing verdict vs Heavy ammunition, 50% attack damage vs 40% projectile How do we find this lost jewel? https://poe2db.tw/us/War_of_Attrition Is that just a random mod? im lvl 93 PF. looking to fit corrosion/armor break in to use exploit weakness on gas to shred bosses faster. During leveling i was using toxic growth, but the animation/frames of that ability suck and lock you into the animation too long. currently using despair/effigy+wither for debuff maybe corpsewade with corrosion and weapon swap to summon minions Last edited by CattBoy#6991 on Jan 17, 2025, 1:08:46 AM
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+projectile increases poison damage as it scales with the physical and chaos dmg in the initial hit.in most cases the bow does phys. It's the same as +physical, or +bow, or +attack dmg ultimately, at least based on my testing.
I've committed to being a glass cannon until I can afford good es gear that justifies the huge dps drop of reorganizing my tree. Right now I still die to 1 hit with gear I can afford and a reasonable tree and I lose so much dmg it just doesn't seem to have a point. Eventually I'll get there. For now I'll lean on 30kdps x 8 stacks killing things before they can kill me. I can farm reasonably, and if I cna learn more bosses I think I can do citadels too at the least. Eventually I'll be able to afford meaningful es gear and a bow that makes up for some dps loss, and then if I can survive untelegraphed big hits that'll be worth it to me. For now I even dropped evasion nodes. The stuff that actually kills me most the time is avoidable one way or another so I just gotta play better and keep my fingers crossed until I upgrade. Gosh it's so much fun though. Started using scattershot for clear (drops to 25k dps, packs melt I rarely even see the rare monsters) and then momentum for bosses (which would be 30k + 40% x 8 stacks. Yum). | |
" Whats your poison damage looking like? (Main hand estimated poison) |
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30k mhpd without scattershot, about 25k with. Idk what most people are running with but this feels great to me especially when it gets up near 8 stacks (my max is 8,i don't use the support gem that'd get me the last 2 stacks)
Last edited by Vari#0223 on Jan 17, 2025, 11:45:08 AM
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" curious to know what nodes and gear ur rocking with |
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