Unique items feel very bad.
I agree to some extent. Also note we are missing a lot of content from the game as well, including but not limited to, roughly 425+ MORE Uniques. Of course, this includes a bunch of high level Uniques that aren't in the game yet.
I do think that they need to quit putting negative modifiers on Uniques unless the unique is really powerful. On the other hand I do agree they need (or might need) to overhaul a bunch Uniques that ARE in the game. Some just flat out suck.... |
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Apparently from what I've been observing, there's maybe 5 extremely good uniques worth 20-100 divines or more.
And then about 120 (just a guess) or so absolutely irrelevant trash uniques that aren't even worth picking up to sell for gold, let alone bloating your stash to "trade". Save your wrist a few clicks and leave that heaping turd on the ground where it belongs. Even as leveling uniques most of them rank somewhere between Pure Dogshit and Low Tier Rare for the level. I only identify uniques I haven't seen yet, and every new one seems worse than the last. Last edited by tyrespoe#5113 on Jan 8, 2025, 3:28:22 PM
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" No, you. |
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" Didn't GGG stop doing that years ago? |
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I actually agree, I hate that instead of excited for 99% of unique drops I casually think to myself "Oh look at that, another chance shard." Really wished there was a alot more usefulness / variety to choose from.
I'd also like to see some more actual chase weapons in the game as well, every single weapon unique seems to simply exist as twink item fodder for new characters. |
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" D2:LOD allowed you to increase the base of the weapon. That alone would make many of these uniques more useful. Especially the weapons. |
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I agree. Many unique items have too low stats to be actually useful despite their unique mods especially when it comes to weapons. There are barely any unique weapons that could be used as a source of damage. Armor pieces aren't great either. Even using only 2 unique items with low stats and no life is such a huge disadvatage that you're often better off just using rare items instead of trying some interesting interaction.
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Most uniques force you to lose out on resistances or things like movement speed on boots and such. And their bonuses don't seem to equal out to what you miss by using them.
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Wholeheartedly agree. Most of the uniques are plain bad. Some are clearly meant to be used with future classes and their ascendancies but there I see the problem that the base power is simply too low. Currently uniques are nothing but glorified chance shards that take more space and a few extra clicks to get them.
I was so excited to see uniques drop and then I look at them, roll my eyes and just pretend they never dropped. My Hideout -> https://hideoutshowcase.com/hideout/show/2881 (PoE1)
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" There's 2 types of uniques First type you,me and 99% of playerbase get Second type is what PoE2 promoters on twitch/YT get. Last edited by Werdx_1#3669 on Jan 8, 2025, 11:51:59 PM
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