Path of Exile 2: Upcoming Changes and Improvements
" 10 days without any feedback from ggg not a single message on status of a problem, great communication with playerbase. Idk why that "High priority issues" list existing, if nothing from it in announcement. Last edited by kernel4812#4038 on Dec 16, 2024, 10:51:55 PM
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Really sad to see ZERO mention of the crash issues. I’m currently at a point where I don’t want to play the game on my pc for fear that it’ll damage something.
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Really, nerfing arsonists....
That isnt really the play here. Fix how their pathing works and how they get stuck. Bring the other minions up to arsonist rather bringing arsonist down. The arsonists wasnt overpowered, and need a lot of fixing. This still wont make me wanna play the other minions Last edited by NoMercy#5360 on Dec 16, 2024, 10:54:14 PM
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" I don't think you know what the phrase "doubling down" means. How is making the mechanic literally easier in multiple ways "doubling down"? Is it because they aren't deleting it or separating it from ascending? I get that you are upset but at least use reasonable terminology to explain yourself because "doubling down" would be making it HARDER or even required for every single ascendancy point. What you are giving isn't feedback, its more like an angry email someone should have waited to write at the start of their next shift, not before they went home. |
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Pls just nerf the dmg of vine arrow by a reasonable number so it can still function as a main dps skill. I love toxic rain in PoE1 and this is the clostest to this and now ur saying thats not a skill intented to do dmg. Why ? I get that the dmg is to high but plc dont kill it.
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I don't know why are people so happy about this. There are still so many underperforming skills and builds that can't be played. Them buffing some skills and supports(for which we don't even know how much they got buffed) is still not what i expected they will do. For me endgame is soo barren that i don't even want to play anymore sure i'm not at t15s but at t11-13 and i only got 2 characters nearing lvl 80. It's just that walking trough an entire map chasing rare monsters then when you think you are at the end and you see that you missed one rare at the beginning of the map and now you need to backtrack is so damn tiring. Crafting is also just gambling, i expected there to be at least some kind of update for that. I was playing titan at the start and man was that bad. Class is either playing armour break build or nothing, all the skills having long ass windups in which you can get stunned or killed, make you need to invest in stun threshold or going full tank, but even then the state in which physical reduction is currently is terrible. Then i switched to a minion build which got nerfed a couple of times but i guess that's ok, what's not ok is my minions getting stuck at any kind of obstacle and then dying when i get too far from them which is kinda insane to me that they don't teleport to me. I don't see any reason why they have to die. I'm sure if i was to login into the game i would find many more things i don't like or understand the design but i just don't see a reason to login and play the game in this state. Sure its EA but man i expected there to be more communication from the devs, especially since its EA and i was expecting a lot of changes in a short amount of time.
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Magnificent. I think GGG have earned a well deserved break. As a neophyte POE player I haven't had this much gaming fun in a long time and I've been at it for 50 years.
Merry Christmas All! |
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Nice upcoming Changes
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I don't mind making minions weaker, but I want them to be smaller. Minions don't give way in narrow passages. As a result, I seem to be fighting alone. Am I stupid?
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fix console
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