Path of Exile 2: Upcoming Changes and Improvements

Still no fix for freezing issues yet? D:
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myvs#1851 wrote:
Still no fix for freezing issues yet? D:


Why? They nerfed cold again. /s
This is all great, just, um..

Could we get some news on the Bind Spectre gems? You guys have basically been silent on that front. Will they be coming back soonish? Three months from now? Near the end of EA?
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Purple Explosives created by the Volatile Plants Modifier on Rare Monsters now deal significantly less Damage.


Well any chance I can get my whole level back in experience. Can't tell you how many times warpiing in only to be one shot by this crap.

And those yellow blob guys that throw up yellow why the heck are they doing so much damage?
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Skeletal Arsonists Spirit costs now match the other two Skeleton Mages, this should result in a slight decrease in the number of Arsonists at a higher level.


This is bulls***. Compare to other some builds, minion build is not perfect at clear or boss damage, like sorc or monk.
So Arsonists is a problem but Spark with millions damage, off-screen clear or lightning arrow with screen clear and millions dps on bosses is ok.
90% sorcs now playing spark because why not, if is so fck overpower compared to other sorc skills.
Add keyboard and mouse support to console
The auto aim is complete garbage and console players can't fully enjoy rangers, mercs, totem warrior, or most spell casters.
The ability to aim with full accuracy is needed in this game. It's nearly 2025 I really can't believe this game doesn't have it yet. It needs it more than CoD but they've got it. You want bigger player bases on console? Add kb and mouse.
I'm on Xbox and I've had more than 10 friends refund this game due to the lack of support.
Please quit half assing the game for console.
Seriously... STOP NERFING ALL THE GOOD BUILDS! This is now the 3rd "update" in a row that has nerfed some part of the SRS Witch builds. Each time I have to pay to redo half my passive tree, and then AGAIN they nerf it. FFS.

Why is it that every ARPG dev thinks nerfing everything into the ground is good? Why not improve the bad builds so they are better to balance instead?
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Draxanin#6597 wrote:
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Skeletal Arsonists Spirit costs now match the other two Skeleton Mages, this should result in a slight decrease in the number of Arsonists at a higher level.


This is bulls***. Compare to other some builds, minion build is not perfect at clear or boss damage, like sorc or monk.
So Arsonists is a problem but Spark with millions damage, off-screen clear or lightning arrow with screen clear and millions dps on bosses is ok.
90% sorcs now playing spark because why not, if is so fck overpower compared to other sorc skills.

Spark is not the problem, Archmage is. Without Archmage, spark is just okay. Of course, some other skills like frostbolt are on the weak side.
(╯°□°)╯︵ ┻━┻
Thank you for all your hard work. Merry Christmas and a Happy New Year! Cheers!
Meanwhile the 3rd and 4th Ascensions are downright stupid. Pure RNG or just really really bad mechanics that force you to lose. Like the trapped switches for gates, where you automatically take unavoidable poison damage every time you trigger the switch to open the next gate. But yeah, let's just keep nerfing builds to make it harder to enjoy.

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