Path of Exile 2: Upcoming Changes and Improvements

The trialnis are are true joy stopper. For 5 days i am not able to complete the 3rd trial.

If this mechanic stays i dont know if i ever find joy in endgame.

Cant get my 3rd ascendency as ritan cause it feels like cancer after the 17th run.

It feels endless and unnessecary progressblocking.

Please find anything else to challenge us for our points.
Good day GGG!
It seems a huge patch that lots of people have been waiting for,good job!
However, there's still a big problom in TW server:

The trade market on website is not working.

This ten days players like me can only play like in SSF mode,
some people tried to sell things on chatroom but it's so inefficient.

Fix it PLZ, QQ

"
oa7x#5073 wrote:
"
will colossus and other slam attacks being fixed? sometimes it tickles, sometimes it oneshots, seem to do at least 3-5x more damage than usual
(silverback, stone guy from a3 temple, etc)

crits and damage variance arent getting removed lol


colossus clearly bugged, at least. there are a lot of proofs at youtube. if he'd crit, he'd one shot with all attacks, but there is only 1 singular attack, while he hit the ground with a sword, and swing towards player, this attacks randomly oneshots. even if it is crit related, it is still overtuned
GGG good! :)

Enjoy the holliday!
But what about path of exile "1" will be there any christmas events?
"Since launch we’ve unfortunately had to nerf a few skills that were far too overpowered. How do we define overpowered? Basically it's a situation in which a certain skill is so powerful that players feel no other method of playing the game is viable."

"It is now more difficult to chain-freeze enemies by reducing the amount of Freeze Buildup applied after a Freeze has been applied."

Just remove cold spells from sorc at this point ? We get it lol
Overall I am quite satisfied. I am online every day, I am sure that errors and missing things will be balanced.

I think it's pretty balanced in terms of difficulty.

It is not right to compare with D4, why are you comparing it with a mobile phone game? :-)

just kidding..

I finished D4'3 seasons, it was pretty boring (other than the main story)
"
bak301#7665 wrote:
Please fix Blood Mage BIG BUG : Gore Spike 1% crit per 40hp DOESN'T WORK !!!


Please, leech is now functioning perfectly and my Blood Magic Blood Mage is working as intended, but PLEASE, fix Gore Spike. I have 1900HP at level 74 and would LOVE to have that juicy crit bonus to help clear stronger maps!

All in all, the game is AMAZING! Keep the good work and I can't wait to see what you have waiting for us in the future!

Again, THANKS FOR EVERYTHING! PoE 2 is already a success and is all thanks to your hard work! Keep it up!
"Purple Explosives created by the Volatile Plants Modifier on Rare Monsters now deal significantly less Damage."

Died 3 times in a row on this (Casted on rare monster death) yesterday and today Always one shot. This skill is inescapable. it is almost invisible under spells, burning ground etc. Even if you react the leap radius is isn't enough.

You are removed the reflect in POE2! I'm clearly believe you'll able to remove after death explosions before POE3!
plis nerf white monsters and apply visual distinction on rare monsters
:D

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