0.1.1 changes to bleed vs. energy shield

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Kage#1250 wrote:
Can't you play CI with MOM passive key though? Does bleeding also by passes mom? I doubt.

That would be very problematic, though, making it so that you have to take MoM to use CI.

And really, the fact that MoM counteracts the downside of CI as much as it does is already problematic to balance, something that should be changed. Making CI more reliant on it, not a good idea.
https://www.pathofexile.com/forum/view-thread/3682115/page/1#p25805344

Currently bleed and CI working as intended, and the only changes that might be done is for bleed to damage either ES or life, not bypassing ES.
Last edited by bewilder2#0356 on Jan 14, 2025, 8:38:43 AM
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https://www.pathofexile.com/forum/view-thread/3682115/page/1#p25805344

Currently bleed and CI working as intended, and the only changes that might be done is for bleed to damage either ES or life, not bypassing ES.


If bleed damages life is that not bypassing ES?
Easiest solution is to update CI with:
- Bleed can be applied on you with hits to your energy shield, and its damage over time no longer bypasses your energy shield
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Karishin#7986 wrote:
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https://www.pathofexile.com/forum/view-thread/3682115/page/1#p25805344

Currently bleed and CI working as intended, and the only changes that might be done is for bleed to damage either ES or life, not bypassing ES.


If bleed damages life is that not bypassing ES?


Your life need to take damage by a hit that inflicts bleed first, before you are able to take bleed dot damage. If the hit that inflict bleed absorbed by ES, you won't take bleed damage.

If your ES is down, then a hit that inflicts bleed goes to your Life, the dot will damage your life even if your ES started recharging.
Didn't see this part of the interview but it sounds like there must have been some miscommunication. ES/CI is not "immune" to bleed currently. If you were to somehow take bleed damage while having CI, you would die instantly. But, you will never take bleed damage while having CI, because bleed damage requires taking hit damage to life first. It's like saying you are immune to jumping into the sun because you would die to suffocation in space first.

The distinction is important because it's possible to have both a Life and ES pool, and a method of recovering ES after taking a bleed on your life.
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Kirana#3430 wrote:
Didn't see this part of the interview but it sounds like there must have been some miscommunication. ES/CI is not "immune" to bleed currently.


WDYM

ES is not "immune" to bleed
CI is "immune" to bleed

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jojo1225#3785 wrote:
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Kirana#3430 wrote:
Didn't see this part of the interview but it sounds like there must have been some miscommunication. ES/CI is not "immune" to bleed currently.


WDYM

ES is not "immune" to bleed
CI is "immune" to bleed



Neither is immune. CI just takes away your life pool, so any hit that could cause a bleed kills you before the bleed can proc. A CI build would technically be tankier against bleed/phys damage if they unspec the CI node to get back their life pool. Being dead is a worse state than being alive and bleeding. Calling that "immune" is silly and missing the point.
Last edited by Kirana#3430 on Jan 14, 2025, 10:59:30 AM
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Kirana#3430 wrote:
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jojo1225#3785 wrote:
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Kirana#3430 wrote:
Didn't see this part of the interview but it sounds like there must have been some miscommunication. ES/CI is not "immune" to bleed currently.


WDYM

ES is not "immune" to bleed
CI is "immune" to bleed



Neither is immune. CI just takes away your life pool, so any hit that could cause a bleed kills you before the bleed can proc. A CI build would technically be tankier against bleed/phys damage if they unspec the CI node to get back their life pool. Being dead is a worse state than being alive and bleeding. Calling that "immune" is silly and missing the point.


CI is "immune" to bleed, whether it's playing word games or actually discussing game concepts, it would be silly to emphasize this boring textual difference, because it actually works as immunity.
I believe the correct way to do it is to bleed if it goes straight through the energy shield. ES needs to have a counterpoint, if that happens, there would be no need to nerf Grim Feast

And we need to think about something else, bleed builds are unplayable, since the rule of only applying bleed by dealing damage to health applies to monsters, so any monster with ES destroys any bleed build
Last edited by Hsover#6583 on Jan 14, 2025, 11:33:07 AM

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