Player power needs to be nuked down a lot. This is just disgusting.
Some players enjoy blowing whole screen with 1 button, its stupid, but its also subjective and I don't want to ruin anyone's fun.
Problem is, balance to pretty much the whole game will take this into consideration. That means shorter breach time, faster Deli fog dissipation, faster monster attack and more 1-shot mechanics as 1 attack is the maximum mobs get against these builds.. more on death effects as again, only that can hit these broken builds, damage-sponge bosses and more invulnerable phases in boss fights and so no. Nobody likes that. This is not a problem that SSF can solve, it is affecting the whole game. Also, what is the point of having PoE 1 and PoE 2 if they have same exact endgame? PoE 2 was THE WHOLE TIME marketed as "slow and methodical", "focused more on fights, bosses, engaging combat" .. These builds break that completely and turn the game into mindless mashing. PoE 1 was supposed to keep delivering this to players who enjoy that and it does. PoE 2 endgame needs to slow down. |
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" This is exactly what I'm afraid of. |
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